Hi,
When I try to build the project I a lot of errors like this:
"Vuforia::onResume()", referenced from: -[VuforiaManager resume:] in VuforiaManager.o "Vuforia::Tool::convertPose2GLMatrix(Vuforia::Matrix34F const&)", referenced from: -[VuforiaEAGLView renderFrameVuforia] in VuforiaEAGLView.o "Vuforia::Frame::operator=(Vuforia::Frame const&)", referenced from: -[VuforiaFrame initWithFrame:] in VuforiaObjects.o "Vuforia::State::~State()", referenced from: -[VuforiaEAGLView renderFrameVuforia] in VuforiaEAGLView.o
It ends with the message: symbol(s) not found for architecture x86_64,
And then has a linker error.
Also the Header Search Paths and Library Search Paths in Build Settings seem to be correct.
Hi, When I try to build the project I a lot of errors like this:
"Vuforia::onResume()", referenced from: -[VuforiaManager resume:] in VuforiaManager.o "Vuforia::Tool::convertPose2GLMatrix(Vuforia::Matrix34F const&)", referenced from: -[VuforiaEAGLView renderFrameVuforia] in VuforiaEAGLView.o "Vuforia::Frame::operator=(Vuforia::Frame const&)", referenced from: -[VuforiaFrame initWithFrame:] in VuforiaObjects.o "Vuforia::State::~State()", referenced from: -[VuforiaEAGLView renderFrameVuforia] in VuforiaEAGLView.o
It ends with the message:
symbol(s) not found for architecture x86_64,
And then has a linker error.Also the Header Search Paths and Library Search Paths in Build Settings seem to be correct.
Any help is much appreciated, thanks.