Closed siduck closed 1 month ago
170mb memory usage can hardly be considered high (you have 30GB! 170mb is only 0.6%). and you don't have to use glx if you don't want to, animation works on xrender.
170mb memory usage can hardly be considered high (you have 30GB! 170mb is only 0.6%).
I get nice animations and all, on picom-ftlabs-git package previous picom forks with animations in just 10 mb! which is so cool but i feel like the the new picom has increased ram usage
Xrender feels so laggy when enabling shadows
https://github.com/user-attachments/assets/11141826-ebcb-4b8e-a5a8-2b7120e78859
in just 10 mb!
does picom-ftlabs still use 10 mb on glx? glx do use more memory but that's mostly from the gl driver. and i personally won't worry about a difference so small (again, 0.6%).
laggy when enabling shadows
now, that's the real problem here. shadows shouldn't be this slow, and in fact it is not on my machine.
what GPU do you have?
does picom-ftlabs still use 10 mb on glx?
No, it uses 170mb too. i think by default it uses xrender.
On Original picom , i get below 10 mb with xrender too! but the shadows make things slow, weird
does cpu usage go up when picom lags?
not at all
also i didnt face the lag on the picom version 11.2, when picom didnt had animations support
https://github.com/user-attachments/assets/cd05e138-ba1a-4ca1-977d-c96f632d2693
not at all
does turning off vsync
and/or frame-pacing
change anything?
this is a duplicate of #1349
not at all
does turning off
vsync
and/orframe-pacing
change anything?
unfortunately no
@yshui i recently added a new gpu ( was using IGPU before ), now i no longer face this lag
Hi, just got to know that picom finally supports animations, after trying it it asked me to specify backend in the config
I added glx and then the ram usage got high, upto 170 mb
I was using picom-ftlabs-git on aur before, animations work great there + dont have to use glx and it barely takes 10mb!
https://github.com/user-attachments/assets/fef14811-8dee-4784-afb3-68237e921f48