yshui / picom

A lightweight compositor for X11 with animation support
https://picom.app/
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No transparency and screen tearing after upgrade from 7.5 to 8. #461

Closed andrei-dubovik closed 4 years ago

andrei-dubovik commented 4 years ago

Platform

Arch Linux 5.5.8-arch1-1

GPU, drivers, and screen setup

glxinfo -B
name of display: :0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel Open Source Technology Center (0x8086)
    Device: Mesa DRI Intel(R) HD Graphics 4000 (IVB GT2) (0x166)
    Version: 20.1.5
    Accelerated: yes
    Video memory: 1536MB
    Unified memory: yes
    Preferred profile: core (0x1)
    Max core profile version: 4.2
    Max compat profile version: 3.0
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.0
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 4000 (IVB GT2)
OpenGL core profile version string: 4.2 (Core Profile) Mesa 20.1.5
OpenGL core profile shading language version string: 4.20
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 3.0 Mesa 20.1.5
OpenGL shading language version string: 1.30
OpenGL context flags: (none)

OpenGL ES profile version string: OpenGL ES 3.0 Mesa 20.1.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00

Environment

i3

picom version

picom --version
vgit-e553e
picom --diagnostics
[ 09/08/20 10:37:08.425 open_config_file_at WARN ] This compositor has been renamed to "picom", the old config file paths is deprecated. Please replace the "compton"s in the path with "picom"
[ 09/08/20 10:37:08.425 parse_config_libconfig WARN ] Option `no-dock-shadow` is deprecated, and will be removed. Please use the wintype option `shadow` of `dock` instead.
[ 09/08/20 10:37:08.425 parse_config_libconfig WARN ] Option `no-dnd-shadow` is deprecated, and will be removed. Please use the wintype option `shadow` of `dnd` instead.
[ 09/08/20 10:37:08.426 parse_config_libconfig WARN ] Option `menu-opacity` is deprecated, and will be removed.Please use the wintype option `opacity` of `popup_menu` and `dropdown_menu` instead.
[ 09/08/20 10:37:08.426 parse_config_libconfig WARN ] vsync option will take a boolean from now on. "opengl-swc" is interpreted as "true" for compatibility, but this will stop working soon
[ 09/08/20 10:37:08.426 parse_config_libconfig WARN ] glx-swap-method has been deprecated since v6, your setting "undefined" should be replaced by `use-damage = true`.
[ 09/08/20 10:37:08.426 parse_config_libconfig WARN ] "clear-shadow" is removed as an option, and is always enabled now. Consider removing it from your config file
[ 09/08/20 10:37:08.426 parse_config_libconfig ERROR ] "paint-on-overlay" has been removed as an option, and the feature is enabled whenever possible
[ 09/08/20 10:37:08.426 main FATAL ERROR ] Failed to create new session.

Configuration:

Default Arch configuration:

# Thank you code_nomad: http://9m.no/ꪯ鵞
# and Arch Wiki contributors: https://wiki.archlinux.org/index.php/Compton

#################################
#
# Backend
#
#################################

# Backend to use: "xrender" or "glx".
# GLX backend is typically much faster but depends on a sane driver.
backend = "glx";

#################################
#
# GLX backend
#
#################################

glx-no-stencil = true;

# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
# but a 20% increase when only 1/4 is.
# My tests on nouveau show terrible slowdown.
glx-copy-from-front = false;

# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
# May break VSync and is not available on some drivers.
# Overrides --glx-copy-from-front.
# glx-use-copysubbuffermesa = true;

# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
# Recommended if it works.
# glx-no-rebind-pixmap = true;

# GLX backend: GLX buffer swap method we assume.
# Could be undefined (0), copy (1), exchange (2), 3-6, or buffer-age (-1).
# undefined is the slowest and the safest, and the default value.
# copy is fastest, but may fail on some drivers,
# 2-6 are gradually slower but safer (6 is still faster than 0).
# Usually, double buffer means 2, triple buffer means 3.
# buffer-age means auto-detect using GLX_EXT_buffer_age, supported by some drivers.
# Useless with --glx-use-copysubbuffermesa.
# Partially breaks --resize-damage.
# Defaults to undefined.
#glx-swap-method = "undefined";

#################################
#
# Shadows
#
#################################

# Enabled client-side shadows on windows.
shadow = true;
# The blur radius for shadows. (default 12)
shadow-radius = 5;
# The left offset for shadows. (default -15)
shadow-offset-x = -5;
# The top offset for shadows. (default -15)
shadow-offset-y = -5;
# The translucency for shadows. (default .75)
shadow-opacity = 0.5;

# Set if you want different colour shadows
# shadow-red = 0.0;
# shadow-green = 0.0;
# shadow-blue = 0.0;

# The shadow exclude options are helpful if you have shadows enabled. Due to the way picom draws its shadows, certain applications will have visual glitches
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
shadow-exclude = [
    "! name~=''",
    "name = 'Notification'",
    "name = 'Plank'",
    "name = 'Docky'",
    "name = 'Kupfer'",
    "name = 'xfce4-notifyd'",
    "name *= 'VLC'",
    "name *= 'compton'",
    "name *= 'picom'",
    "name *= 'Chromium'",
    "name *= 'Chrome'",
    "class_g = 'Firefox' && argb",
    "class_g = 'Conky'",
    "class_g = 'Kupfer'",
    "class_g = 'Synapse'",
    "class_g ?= 'Notify-osd'",
    "class_g ?= 'Cairo-dock'",
    "class_g ?= 'Xfce4-notifyd'",
    "class_g ?= 'Xfce4-power-manager'",
    "_GTK_FRAME_EXTENTS@:c",
    "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
];
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
shadow-ignore-shaped = false;

#################################
#
# Opacity
#
#################################

inactive-opacity = 1;
active-opacity = 1;
frame-opacity = 1;
inactive-opacity-override = false;

# Dim inactive windows. (0.0 - 1.0)
# inactive-dim = 0.2;
# Do not let dimness adjust based on window opacity.
# inactive-dim-fixed = true;
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
# blur-background = true;
# Blur background of opaque windows with transparent frames as well.
# blur-background-frame = true;
# Do not let blur radius adjust based on window opacity.
blur-background-fixed = false;
blur-background-exclude = [
    "window_type = 'dock'",
    "window_type = 'desktop'"
];

#################################
#
# Fading
#
#################################

# Fade windows during opacity changes.
fading = true;
# The time between steps in a fade in milliseconds. (default 10).
fade-delta = 4;
# Opacity change between steps while fading in. (default 0.028).
fade-in-step = 0.03;
# Opacity change between steps while fading out. (default 0.03).
fade-out-step = 0.03;
# Fade windows in/out when opening/closing
# no-fading-openclose = true;

# Specify a list of conditions of windows that should not be faded.
fade-exclude = [ ];

#################################
#
# Other
#
#################################

# Try to detect WM windows and mark them as active.
mark-wmwin-focused = true;
# Mark all non-WM but override-redirect windows active (e.g. menus).
mark-ovredir-focused = true;
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
# Usually more reliable but depends on a EWMH-compliant WM.
use-ewmh-active-win = true;
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
detect-rounded-corners = true;

# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
# This prevents opacity being ignored for some apps.
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
detect-client-opacity = true;

# Specify refresh rate of the screen.
# If not specified or 0, picom will try detecting this with X RandR extension.
refresh-rate = 0;

# Vertical synchronization: match the refresh rate of the monitor
vsync = true;

# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though.
dbe = false;

# Limit picom to repaint at most once every 1 / refresh_rate second to boost performance.
# This should not be used with --vsync drm/opengl/opengl-oml as they essentially does --sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
#sw-opti = true;

# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
unredir-if-possible = false;

# Specify a list of conditions of windows that should always be considered focused.
focus-exclude = [ ];

# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
detect-transient = true;
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
detect-client-leader = true;

#################################
#
# Window type settings
#
#################################

wintypes:
{
    tooltip =
    {
        # fade: Fade the particular type of windows.
        fade = true;
        # shadow: Give those windows shadow
        shadow = false;
        # opacity: Default opacity for the type of windows.
        opacity = 0.85;
        # focus: Whether to always consider windows of this type focused.
        focus = true;
    };
};

######################
#
# XSync
# See: https://github.com/yshui/picom/commit/b18d46bcbdc35a3b5620d817dd46fbc76485c20d
#
######################

# Use X Sync fence to sync clients' draw calls. Needed on nvidia-drivers with GLX backend for some users.
xrender-sync-fence = true;

Steps of reproduction

In my case,

  1. pacman -U /var/cache/pacman/pkg/picom-8-3-x86_64.pkg.tar.zst
  2. restart X and i3wm
  3. Run termite with the following config
    [colors]
    foreground = #000000
    background = rgba(255, 255, 255, 0.85)

Expected behavior

Termite window is translucent, some of the desktop background is visible.

Current Behavior

Termite window is fully opaque. Additionally, I get persistent screen tearing when scrolling or watching videos in a browser.

Remarks

Reverting to 7.5-3 (arch suffix) fully solves the issues.

sandsmark commented 4 years ago

duplicate of https://github.com/yshui/picom/issues/460? though this bug has more info.

sandsmark commented 4 years ago

FWIW, I don't get the tearing and I get transparency (I use a custom config), but I seem to have some performance regressions when I turn on background transparency in Konsole with picom running.

andrei-dubovik commented 4 years ago

@sandsmark Could you share your config file? I'll try running v8 with your config. Albeit, I've scanned through the settings and there does not seem to be anything obvious that would cause my issue.

absolutelynothelix commented 4 years ago

can't reproduce your opacity issue with the config file you provided and termite (though i'm using bspwm).

Delhi-Babu commented 4 years ago

duplicate of #460? though this bug has more info.

my windows are transparent and as in video #460 once I erase (move a window over the black area it gets erased) after that I didn't get those flickering and tearing anywhere (I am not a heavy user)

sandsmark commented 4 years ago

@sandsmark Could you share your config file? I'll try running v8 with your config. Albeit, I've scanned through the settings and there does not seem to be anything obvious that would cause my issue.

https://github.com/sandsmark/dotfiles/blob/master/picom.conf

andrei-dubovik commented 4 years ago

https://github.com/sandsmark/dotfiles/blob/master/picom.conf Thanks. I've tried it, but I still get the same issues: no transparency and tearing.

absolutelynothelix commented 4 years ago

wait, there is something wrong. the diagnostics output you provided has a lot of messages about deprecated options, but the configuration file you provided doesn't have these options. looks like picom uses some other configuration file than you provided.

also, take a look at the diagnostics output:

[ 09/08/20 10:37:08.426 parse_config_libconfig ERROR ] "paint-on-overlay" has been removed as an option, and the feature is enabled whenever possible
[ 09/08/20 10:37:08.426 main FATAL ERROR ] Failed to create new session.

picom won't start because the configuration file used contains a deprecated options that triggers an error for some reason, so of course there is no transparency and there is tearing because picom isn't running.

yshui commented 4 years ago

@andrei-dubovik picom didn't start because you have an outdated config file.

Reading the log is a good first step to triage a problem yourself. I do try to make the log messages as useful as possible.

andrei-dubovik commented 4 years ago

Indeed, an old configuration file was in use, which prevented picom from starting. My bad for not spotting it myself. Thank you for your help.