yshui / picom

A lightweight compositor for X11 with animation support
https://picom.app/
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Picom now freezes after about 10 seconds #653

Closed xhfhope closed 2 years ago

xhfhope commented 3 years ago

Took a break from i3 for about a year. Came back and this issue has now surfaced.

Platform

Ubuntu Desktop 20.04

GPU, drivers, and screen setup

NVidia GTX 2060, nvidia-drivers, one monitor

name of display: :0 display: :0 screen: 0 direct rendering: Yes Extended renderer info (GLX_MESA_query_renderer): Vendor: nouveau (0x10de) Device: NV166 (0x1f08) Version: 20.2.6 Accelerated: yes Video memory: 6111MB Unified memory: no Preferred profile: core (0x1) Max core profile version: 4.3 Max compat profile version: 4.3 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.2 OpenGL vendor string: nouveau OpenGL renderer string: NV166 OpenGL core profile version string: 4.3 (Core Profile) Mesa 20.2.6 OpenGL core profile shading language version string: 4.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile

OpenGL version string: 4.3 (Compatibility Profile) Mesa 20.2.6 OpenGL shading language version string: 4.30 OpenGL context flags: (none) OpenGL profile mask: compatibility profile

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 20.2.6 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20

Environment

i3-gaps

picom version

vgit-b6987

Diagnostics [ 07/03/2021 15:01:20.401 parse_config_libconfig WARN ] The log-file in your configuration file is not an absolute path [ 07/03/2021 15:01:20.401 session_init ERROR ] Failed to setup log file ~/pilogs/pilog, I will keep using stderr [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_OPACITY is 460 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_FRAME_EXTENTS is 356 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom WM_STATE is 345 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_NAME is 308 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_PID is 371 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom WM_NAME is 39 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom WM_CLASS is 67 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom WM_TRANSIENT_FOR is 68 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom WM_WINDOW_ROLE is 348 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom WM_CLIENT_LEADER is 346 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_ACTIVE_WINDOW is 338 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _COMPTON_SHADOW is 494 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE is 318 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_DESKTOP is 446 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_DOCK is 320 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_TOOLBAR is 323 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_MENU is 325 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_UTILITY is 322 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_SPLASH is 324 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_DIALOG is 321 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_NORMAL is 319 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_DROPDOWN_MENU is 326 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_POPUP_MENU is 327 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_TOOLTIP is 328 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_NOTIFICATION is 329 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_COMBO is 381 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_WINDOW_TYPE_DND is 382 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_STATE is 317 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_STATE_FULLSCREEN is 312 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _NET_WM_BYPASS_COMPOSITOR is 490 [ 07/03/2021 15:01:20.402 atom_getter DEBUG ] Atom _GTK_FRAME_EXTENTS is 495 [ 07/03/2021 15:01:20.403 atom_getter DEBUG ] Atom COMPTON_VERSION is 496 [ 07/03/2021 15:01:20.403 atom_getter DEBUG ] Atom _NET_WM_CM_S0 is 368 [ 07/03/2021 15:01:20.404 init_overlay DEBUG ] overlay = 0x000000ff [ 07/03/2021 15:01:20.431 glx_has_extension INFO ] Found GLX extension GLX_SGI_video_sync. [ 07/03/2021 15:01:20.431 glx_has_extension INFO ] Found GLX extension GLX_SGI_swap_control. [ 07/03/2021 15:01:20.431 glx_has_extension INFO ] Found GLX extension GLX_OML_sync_control. [ 07/03/2021 15:01:20.431 glx_has_extension INFO ] Found GLX extension GLX_MESA_swap_control. [ 07/03/2021 15:01:20.431 glx_has_extension INFO ] Missing GLX extension GLX_EXT_swap_control. [ 07/03/2021 15:01:20.431 glx_has_extension INFO ] Found GLX extension GLX_EXT_texture_from_pixmap. [ 07/03/2021 15:01:20.431 glx_has_extension INFO ] Found GLX extension GLX_ARB_create_context. [ 07/03/2021 15:01:20.431 glx_has_extension INFO ] Found GLX extension GLX_EXT_buffer_age. [ 07/03/2021 15:01:20.453 init_render WARN ] Old backends only support blur method "kernel". Your blur setting will not be applied **Version:** vgit-b6987 ### Extensions: * Shape: Yes * XRandR: Yes * Present: Present ### Misc: * Use Overlay: Yes* Config file used: /home/logs/.config/picom.conf ### Drivers (inaccurate): modesetting

Configuration:

Configuration file ``` // ################################# # Shadows # ################################# # Enabled client-side shadows on windows. Note desktop windows # (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, # unless explicitly requested using the wintypes option. # # shadow = false shadow = false; # The blur radius for shadows, in pixels. (defaults to 12) shadow-radius = 20 # The opacity of shadows. (0.0 - 1.0, defaults to 0.75) shadow-opacity = .30 # The left offset for shadows, in pixels. (defaults to -15) shadow-offset-x = -15 # The top offset for shadows, in pixels. (defaults to -15) # shadow-offset-y = -15 shadow-offset-y = -7; # Avoid drawing shadows on dock/panel windows. This option is deprecated, # you should use the *wintypes* option in your config file instead. # # no-dock-shadow = false # Don't draw shadows on drag-and-drop windows. This option is deprecated, # you should use the *wintypes* option in your config file instead. # # no-dnd-shadow = false # Red color value of shadow (0.0 - 1.0, defaults to 0). # shadow-red = 0 # Green color value of shadow (0.0 - 1.0, defaults to 0). # shadow-green = 0 # Blue color value of shadow (0.0 - 1.0, defaults to 0). # shadow-blue = 0 # Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue) # shadow-color = "#000000" # Do not paint shadows on shaped windows. Note shaped windows # here means windows setting its shape through X Shape extension. # Those using ARGB background is beyond our control. # Deprecated, use # shadow-exclude = 'bounding_shaped' # or # shadow-exclude = 'bounding_shaped && !rounded_corners' # instead. # # shadow-ignore-shaped = '' # Specify a list of conditions of windows that should have no shadow. # # examples: # shadow-exclude = "n:e:Notification"; # # shadow-exclude = [] shadow-exclude = [ "name = 'Notification'", "class_g = 'Conky'", "class_g ?= 'Notify-osd'", "class_g = 'Cairo-clock'", "_GTK_FRAME_EXTENTS@:c" ]; # Specify a X geometry that describes the region in which shadow should not # be painted in, such as a dock window region. Use # shadow-exclude-reg = "x10+0+0" # for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. # # shadow-exclude-reg = "" # Crop shadow of a window fully on a particular Xinerama screen to the screen. # xinerama-shadow-crop = false ################################# # Fading # ################################# # Fade windows in/out when opening/closing and when opacity changes, # unless no-fading-openclose is used. # fading = false fading = true # Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) # fade-in-step = 0.028 fade-in-step = 0.03; # Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) # fade-out-step = 0.03 fade-out-step = 0.03; # The time between steps in fade step, in milliseconds. (> 0, defaults to 10) # fade-delta = 10 # Specify a list of conditions of windows that should not be faded. # fade-exclude = [] # Do not fade on window open/close. # no-fading-openclose = false # Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. # no-fading-destroyed-argb = false ################################# # Transparency / Opacity # ################################# # Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) # inactive-opacity = 1 #inactive-opacity = 0.95; # Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) # frame-opacity = 1.0 frame-opacity = 0.7; # Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. # inactive-opacity-override = true inactive-opacity-override = false; # Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) #active-opacity = .95 # Dim inactive windows. (0.0 - 1.0, defaults to 0.0) # inactive-dim = 0.0 # Specify a list of conditions of windows that should always be considered focused. # focus-exclude = [] focus-exclude = [ "class_g = 'Cairo-clock'" ]; # Use fixed inactive dim value, instead of adjusting according to window opacity. # inactive-dim-fixed = 1.0 # Specify a list of opacity rules, in the format `PERCENT:PATTERN`, # like `50:name *= "Firefox"`. picom-trans is recommended over this. # Note we don't make any guarantee about possible conflicts with other # programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. # example: # opacity-rule = [ "84:class_g *?= 'zathura'", "95:class_g = 'URxvt'" ]; # # opacity-rule = [] ################################# # Background-Blurring # ################################# # Parameters for background blurring, see the *BLUR* section for more information. blur-method = "dual_kawase"; blur-size = 4; # # blur-deviation = false # blur-strength = 4; # Blur background of semi-transparent / ARGB windows. # Bad in performance, with driver-dependent behavior. # The name of the switch may change without prior notifications. # # blur-background = false # Blur background of windows when the window frame is not opaque. # Implies: # blur-background # Bad in performance, with driver-dependent behavior. The name may change. # # blur-background-frame = false # Use fixed blur strength rather than adjusting according to window opacity. # blur-background-fixed = false # Specify the blur convolution kernel, with the following format: # example: # blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; # # blur-kern = '' blur-kern = "3x3box"; # Exclude conditions for background blur. # blur-background-exclude = [] blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'", "_GTK_FRAME_EXTENTS@:c" ]; ################################# # General Settings # ################################# # Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. # daemon = false # Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. # `xrender` is the default one. # backend = "glx"; # backend = "xrender"; # Enable/disable VSync. # vsync = false vsync = true # Enable remote control via D-Bus. See the *D-BUS API* section below for more details. # dbus = false # Try to detect WM windows (a non-override-redirect window with no # child that has 'WM_STATE') and mark them as active. # # mark-wmwin-focused = false mark-wmwin-focused = true; # Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. # mark-ovredir-focused = false mark-ovredir-focused = true; # Try to detect windows with rounded corners and don't consider them # shaped windows. The accuracy is not very high, unfortunately. # # detect-rounded-corners = false detect-rounded-corners = true; # Detect '_NET_WM_OPACITY' on client windows, useful for window managers # not passing '_NET_WM_OPACITY' of client windows to frame windows. # # detect-client-opacity = false detect-client-opacity = true; # Specify refresh rate of the screen. If not specified or 0, picom will # try detecting this with X RandR extension. # # refresh-rate = 60 refresh-rate = 0 # Limit picom to repaint at most once every 1 / 'refresh_rate' second to # boost performance. This should not be used with # vsync drm/opengl/opengl-oml # as they essentially does sw-opti's job already, # unless you wish to specify a lower refresh rate than the actual value. # # sw-opti = # Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, # rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, # provided that the WM supports it. # # use-ewmh-active-win = false # Unredirect all windows if a full-screen opaque window is detected, # to maximize performance for full-screen windows. Known to cause flickering # when redirecting/unredirecting windows. # # unredir-if-possible = false # Delay before unredirecting the window, in milliseconds. Defaults to 0. # unredir-if-possible-delay = 0 # Conditions of windows that shouldn't be considered full-screen for unredirecting screen. # unredir-if-possible-exclude = [] # Use 'WM_TRANSIENT_FOR' to group windows, and consider windows # in the same group focused at the same time. # # detect-transient = false detect-transient = true # Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same # group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if # detect-transient is enabled, too. # # detect-client-leader = false detect-client-leader = true # Resize damaged region by a specific number of pixels. # A positive value enlarges it while a negative one shrinks it. # If the value is positive, those additional pixels will not be actually painted # to screen, only used in blur calculation, and such. (Due to technical limitations, # with use-damage, those pixels will still be incorrectly painted to screen.) # Primarily used to fix the line corruption issues of blur, # in which case you should use the blur radius value here # (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, # with a 5x5 one you use `--resize-damage 2`, and so on). # May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. # # resize-damage = 1 # Specify a list of conditions of windows that should be painted with inverted color. # Resource-hogging, and is not well tested. # # invert-color-include = [] # GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. # Might cause incorrect opacity when rendering transparent content (but never # practically happened) and may not work with blur-background. # My tests show a 15% performance boost. Recommended. # # glx-no-stencil = false # GLX backend: Avoid rebinding pixmap on window damage. # Probably could improve performance on rapid window content changes, # but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). # Recommended if it works. # # glx-no-rebind-pixmap = false # Disable the use of damage information. # This cause the whole screen to be redrawn everytime, instead of the part of the screen # has actually changed. Potentially degrades the performance, but might fix some artifacts. # The opposing option is use-damage # # no-use-damage = false use-damage = true # Use X Sync fence to sync clients' draw calls, to make sure all draw # calls are finished before picom starts drawing. Needed on nvidia-drivers # with GLX backend for some users. # # xrender-sync-fence = false # GLX backend: Use specified GLSL fragment shader for rendering window contents. # See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` # in the source tree for examples. # # glx-fshader-win = '' # Force all windows to be painted with blending. Useful if you # have a glx-fshader-win that could turn opaque pixels transparent. # # force-win-blend = false # Do not use EWMH to detect fullscreen windows. # Reverts to checking if a window is fullscreen based only on its size and coordinates. # # no-ewmh-fullscreen = false # Dimming bright windows so their brightness doesn't exceed this set value. # Brightness of a window is estimated by averaging all pixels in the window, # so this could comes with a performance hit. # Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) # # max-brightness = 1.0 # Make transparent windows clip other windows like non-transparent windows do, # instead of blending on top of them. # # transparent-clipping = false # Set the log level. Possible values are: # "trace", "debug", "info", "warn", "error" # in increasing level of importance. Case doesn't matter. # If using the "TRACE" log level, it's better to log into a file # using *--log-file*, since it can generate a huge stream of logs. # # log-level = "debug" log-level = "debug"; # Set the log file. # If *--log-file* is never specified, logs will be written to stderr. # Otherwise, logs will to written to the given file, though some of the early # logs might still be written to the stderr. # When setting this option from the config file, it is recommended to use an absolute path. # log-file = "~/pilogs/pilog"; # Show all X errors (for debugging) # show-all-xerrors = false # Write process ID to a file. # write-pid-path = '/path/to/your/log/file' # Window type settings # # 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: # "unknown", "desktop", "dock", "toolbar", "menu", "utility", # "splash", "dialog", "normal", "dropdown_menu", "popup_menu", # "tooltip", "notification", "combo", and "dnd". # # Following per window-type options are available: :: # # fade, shadow::: # Controls window-type-specific shadow and fade settings. # # opacity::: # Controls default opacity of the window type. # # focus::: # Controls whether the window of this type is to be always considered focused. # (By default, all window types except "normal" and "dialog" has this on.) # # full-shadow::: # Controls whether shadow is drawn under the parts of the window that you # normally won't be able to see. Useful when the window has parts of it # transparent, and you want shadows in those areas. # # redir-ignore::: # Controls whether this type of windows should cause screen to become # redirected again after been unredirected. If you have unredir-if-possible # set, and doesn't want certain window to cause unnecessary screen redirection, # you can set this to `true`. # wintypes: { tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; dock = { shadow = false; } dnd = { shadow = false; } popup_menu = { opacity = 0.8; } dropdown_menu = { opacity = 0.8; } }; ```

Steps of reproduction

Start picom with picom --experimental-backends

Expected behavior

Picom not freezing

Current Behavior

Picom freezes the whole desktop with the exception of the mouse. Can't open new windows or see any changes to current windows.

Stack trace

I've tried enabling debug mode and pointed it to a location to save to but the file doesn't exist after things freeze up.

yshui commented 3 years ago

Can you try using the proprietary driver?

BuddhiLW commented 2 years ago

Is this still an issue to you?

Try using picom-ibhagwan-git (a picom branch). I was having the same issue, when I was using blur configs.

yshui commented 2 years ago

@BuddhiLW what driver are you using?

BuddhiLW commented 2 years ago
sudo lspci -v | grep -A 20 VGA
00:02.0 VGA compatible controller: Intel Corporation CoffeeLake-H GT2 [UHD Graphics 630] (prog-if 00 [VGA controller])
        DeviceName: Onboard - Video
        Subsystem: Dell Device 0949
        Flags: bus master, fast devsel, latency 0, IRQ 129
        Memory at a4000000 (64-bit, non-prefetchable) [size=16M]
        Memory at 80000000 (64-bit, prefetchable) [size=256M]
        I/O ports at 5000 [size=64]
        Expansion ROM at 000c0000 [virtual] [disabled] [size=128K]
        Capabilities: [40] Vendor Specific Information: Len=0c <?>
        Capabilities: [70] Express Root Complex Integrated Endpoint, MSI 00
        Capabilities: [ac] MSI: Enable+ Count=1/1 Maskable- 64bit-
        Capabilities: [d0] Power Management version 2
        Capabilities: [100] Process Address Space ID (PASID)
        Capabilities: [200] Address Translation Service (ATS)
        Capabilities: [300] Page Request Interface (PRI)
        Kernel driver in use: i915
        Kernel modules: i915

00:04.0 Signal processing controller: Intel Corporation Xeon E3-1200 v5/E3-1500 v5/6th Gen Core Processor Thermal Subsystem (rev 07)
        DeviceName: Onboard - Other
        Subsystem: Dell Device 0949
--
01:00.0 VGA compatible controller: NVIDIA Corporation GP107M [GeForce GTX 1050 3 GB Max-Q] (rev a1) (prog-if 00 [VGA controller])
        Subsystem: Dell Device 0949
        Flags: bus master, fast devsel, latency 0, IRQ 133
        Memory at a2000000 (32-bit, non-prefetchable) [size=16M]
        Memory at 90000000 (64-bit, prefetchable) [size=256M]
        Memory at a0000000 (64-bit, prefetchable) [size=32M]
        I/O ports at 4000 [size=128]
        Expansion ROM at a3000000 [virtual] [disabled] [size=512K]
        Capabilities: [60] Power Management version 3
        Capabilities: [68] MSI: Enable+ Count=1/1 Maskable- 64bit+
        Capabilities: [78] Express Endpoint, MSI 00
        Capabilities: [100] Virtual Channel
        Capabilities: [250] Latency Tolerance Reporting
        Capabilities: [258] L1 PM Substates
        Capabilities: [128] Power Budgeting <?>
        Capabilities: [420] Advanced Error Reporting
        Capabilities: [600] Vendor Specific Information: ID=0001 Rev=1 Len=024 <?>
        Capabilities: [900] Secondary PCI Express
        Kernel driver in use: nvidia
        Kernel modules: nouveau, nvidia_drm, nvidia
BuddhiLW commented 2 years ago

List packages not contained in base, and grep nvidia

comm -23 <(pacman -Qqe | sort) <(expac -l '\n' '%E' base | sort) | grep "nvidia"
nvidia
nvidia-prime
nvidia-settings

So, pretty standard, just installed nvidia. I don't have any special settings. nvidia-settings didn't play a role in my system; I don't have /etc/X11/(...) configs which are run at the start. I use nvidia-prime instead and compose a bunch of scripts, so I can use my graphical card to render whatever I want with prime-run $(complex-command visual-program). For example, picom.

I found picom-ibhagwan-git to work better for me. Blur was really slow with picom-git from AUR; I don't know exactly why.

comm -23 <(pacman -Qqe | sort) <(expac -l '\n' '%E' base | sort
) | grep "picom"
picom-ibhagwan-git

My picom config, equivalent to standard-dir .config/picom/picom.conf,

# Opacity control
opacity-rule = [
"90:class_g = 'st-256color'",
"90:class_g = 'St'",
"90:class_g = 'st'",
"30:class_g = 'Emacs'",
];

# Blur
blur:
{
method = "dual_kawase";
strength = 10;
}

wintypes:
{
normal = { blur-background = true; };
splash = { blur-background = false; };
};

# Fading
fading = false;
fade-in-step = 0.07;
fade-out-step = 0.07;
fade-exclude = [ ];

# Other
mark-wmwin-focused = true;
mark-ovredir-focused = true;
detect-rounded-corners = true;
detect-client-opacity = true;
refresh-rate = 0;
vsync = true;
dbe = false;
unredir-if-possible = true;
detect-transient = true;
detect-client-leader = true;
invert-color-include = [ ];

# GLX backend
backend = "glx";
glx-no-stencil = true;
glx-copy-from-front = false;
use-damage = true
glx-no-rebind-pixmap = true;

## Border radius
corner-radius=5;

# Change Lynx behavior to completely black background
# opacity-rule = [
#   "0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
# ];
yshui commented 2 years ago

@BuddhiLW can you paste the output of glxinfo -B?

BuddhiLW commented 2 years ago
glxinfo -B
name of display: :0
display: :0  screen: 0
direct rendering: Yes
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: Intel (0x8086)
    Device: Mesa Intel(R) UHD Graphics 630 (CFL GT2) (0x3e9b)
    Version: 21.3.5
    Accelerated: yes
    Video memory: 3072MB
    Unified memory: yes
    Preferred profile: core (0x1)
    Max core profile version: 4.6
    Max compat profile version: 4.6
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel
OpenGL renderer string: Mesa Intel(R) UHD Graphics 630 (CFL GT2)
OpenGL core profile version string: 4.6 (Core Profile) Mesa 21.3.5
OpenGL core profile shading language version string: 4.60
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.6 (Compatibility Profile) Mesa 21.3.5
OpenGL shading language version string: 4.60
OpenGL context flags: (none)
OpenGL profile mask: compatibility profile

OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.3.5
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
BuddhiLW commented 2 years ago
prime-run glxinfo -B
name of display: :0
display: :0  screen: 0
direct rendering: Yes
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 3072 MB
    Total available memory: 3072 MB
    Currently available dedicated video memory: 2954 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: NVIDIA GeForce GTX 1050/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 510.47.03
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile

OpenGL version string: 4.6.0 NVIDIA 510.47.03
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)

OpenGL ES profile version string: OpenGL ES 3.2 NVIDIA 510.47.03
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
xhfhope commented 2 years ago

I recently have been running picom successfully without the experimental-backends argument.

yshui commented 2 years ago

@BuddhiLW does the problem with and without prime-run?

BuddhiLW commented 2 years ago

I just switched to picom-git, from the AUR (I'm using artix) and it's running fine. Actually, the performance is superior with this build. There problem isn't there anymore for me. I run both with and without GPU.

BuddhiLW commented 2 years ago

Should we close this issue, then?