Open dybdeskarphet opened 2 years ago
Arch Linux 5.17.1
name of display: :0 display: :0 screen: 0 direct rendering: Yes Extended renderer info (GLX_MESA_query_renderer): Vendor: AMD (0x1002) Device: AMD RENOIR (LLVM 13.0.1, DRM 3.44, 5.17.1-arch1-1) (0x164c) Version: 22.0.1 Accelerated: yes Video memory: 2048MB Unified memory: no Preferred profile: core (0x1) Max core profile version: 4.6 Max compat profile version: 4.6 Max GLES1 profile version: 1.1 Max GLES[23] profile version: 3.2 Memory info (GL_ATI_meminfo): VBO free memory - total: 1699 MB, largest block: 1699 MB VBO free aux. memory - total: 3019 MB, largest block: 3019 MB Texture free memory - total: 1699 MB, largest block: 1699 MB Texture free aux. memory - total: 3019 MB, largest block: 3019 MB Renderbuffer free memory - total: 1699 MB, largest block: 1699 MB Renderbuffer free aux. memory - total: 3019 MB, largest block: 3019 MB Memory info (GL_NVX_gpu_memory_info): Dedicated video memory: 2048 MB Total available memory: 5120 MB Currently available dedicated video memory: 1699 MB OpenGL vendor string: AMD OpenGL renderer string: AMD RENOIR (LLVM 13.0.1, DRM 3.44, 5.17.1-arch1-1) OpenGL core profile version string: 4.6 (Core Profile) Mesa 22.0.1 OpenGL core profile shading language version string: 4.60 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL version string: 4.6 (Compatibility Profile) Mesa 22.0.1 OpenGL shading language version string: 4.60 OpenGL context flags: (none) OpenGL profile mask: compatibility profile OpenGL ES profile version string: OpenGL ES 3.2 Mesa 22.0.1 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
bspwm
vgit-7e568
or
No shapes or shadows
Like in the video, square-like shapes in the corners when the windows are fading
It gets fixed with --experimental-backends but now the shadows are looking like this:
--experimental-backends
Platform
Arch Linux 5.17.1
GPU, drivers, and screen setup
glxinfo -B
Environment
bspwm
picom version
vgit-7e568
Diagnostics
``` ### Extensions: * Shape: Yes * XRandR: Yes * Present: Present ### Misc: * Use Overlay: No (Another compositor is already running) * Config file used: /home/skarphet/.config/picom/picom.conf ### Drivers (inaccurate): AMDGPU, Radeon ### Backend: glx * Driver vendors: * GLX: Mesa Project and SGI * GL: AMD * GL renderer: AMD RENOIR (LLVM 13.0.1, DRM 3.44, 5.17.1-arch1-1) * Accelerated: 1 ```Configuration:
Configuration file
``` # _. _ ._.._ _ ._. __ # (_.(_)[ [ )(/,[ _) # corner-radius = 17 # Exclude conditions for rounded corners. rounded-corners-exclude = [ "name *= 'gromit-mpx'", "_NET_WM_STATE@[*]:a = '_NET_WM_STATE_FULLSCREEN'", "window_type = 'dock'", "window_type = 'notification'", "window_type = 'desktop'", "class_g = 'dmenu'" ]; # . . # __|_ _. _| _ . , __ # _) [ )(_](_](_) \/\/ _) # shadow = true; shadow-radius = 10; shadow-offset-x = -7; shadow-offset-y = -7; # shadow-red = 0 # shadow-green = 0 # shadow-blue = 0 shadow-exclude = [ "name *= 'gromit-mpx'" ]; # shadow-exclude-reg = "x100+0+0" # ._ . # |, _. _|*._ _ # | (_](_]|[ )(_] # ._| # fading = true fade-in-step = 0.03; fade-out-step = 0.03; fade-delta = 10 # fade-exclude = [] no-fading-openclose = false no-fading-destroyed-argb = false # , # _ ._ _. _.*-+- . # (_)[_)(_](_.| | \_| # | ._| # active-opacity = 1.0 inactive-opacity = 1.0; inactive-opacity-override = true; frame-opacity = 1.0; menu-opacity = 1.0 inactive-dim = 0.0 # focus-exclude = [] opacity-rule = [ "70:class_g *= 'conky'" ]; # . # _ _ ._ _ ._. _.| # (_](/,[ )(/,[ (_]| # ._| # daemon = false; backend = "glx"; refresh-rate = 60 vsync = true dbus = false mark-wmwin-focused = true; mark-ovredir-focused = false; detect-rounded-corners = true; detect-client-opacity = true; use-ewmh-active-win = false; no-ewmh-fullscreen = true; unredir-if-possible = false; unredir-if-possible-delay = 10; # unredir-if-possible-exclude = [] detect-transient = true detect-client-leader = true # invert-color-include = [ # "name *= 'Chromium'" # ]; glx-no-stencil = true; glx-no-rebind-pixmap = true; use-damage = false; # xrender-sync-fence = false # max-brightness = false # . # | _ _ # |(_)(_] # ._| # log-level = "warn"; show-all-xerrors = true # , # . ,*._ -+- .._ _ __ # \/\/ |[ ) | \_|[_)(/,_) # ._|| # wintypes: { tooltip = { fade = true; shadow = false; opacity = 0.75; focus = true; full-shadow = false; }; dock = { shadow = false; } dnd = { shadow = false; } notification = { full-shadow = true; } }; ```Steps of reproduction
or
Expected behavior
No shapes or shadows
Current Behavior
Like in the video, square-like shapes in the corners when the windows are fading
Other details