THuman2.0 has been widely used in many downstream tasks, including image-based clothed human reconstruction. I have built up a rendering pipeline and made a pull request for it (https://github.com/ytrock/THuman2.0-Dataset/pull/13), thus other users could render multi-view RGB / Depth / Normal from THuman2.0 and compute the camera-view visibility as well effortlessly.
Hi @ytrock
THuman2.0 has been widely used in many downstream tasks, including image-based clothed human reconstruction. I have built up a rendering pipeline and made a pull request for it (https://github.com/ytrock/THuman2.0-Dataset/pull/13), thus other users could render multi-view RGB / Depth / Normal from THuman2.0 and compute the camera-view visibility as well effortlessly.
Best Yuliang