yuehaowang / RecolorNeRF

RecolorNeRF: Layer Decomposed Radiance Fields for Efficient Color Editing of 3D Scenes
https://sites.google.com/view/recolornerf
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reference time? #3

Open mtk380 opened 1 year ago

mtk380 commented 1 year ago

Thanks for your great work! I'm interested in the reference time for one image. If I change the color in Real-time, how much should the maximum resolution be?

yuehaowang commented 1 year ago

Hi, thank you very much for your question.

I roughly tested the inference time on my machine (Nvidia RTX 3090). For the synthetic scenes, rendering a full-resolution view will take ~5s. For the forward-facing scenes, it will take ~15s.

This RecolorNeRF implementation is based on TensoRF, in which no customized CUDA kernels or advanced structures are designed for rendering acceleration. Thus, real-time color editing is not in our consideration. Nevertheless, our approach can work without restrictions to any backbones. To achieve real-time performance, we may suggest adapting our approach to other backbones, e.g., PlenOctrees and KiloNeRF.