ver 0.5.1
os Windows 10 (x86)
jre 1.8.0_251 (Oracle Corporation)
trace
java.lang.NullPointerException
at yugecin.opsudance.sbv2.MoveStoryboard.onPreRenderUpdate(MoveStoryboard.java:101)
at yugecin.opsudance.core.state.OverlayOpsuState.preRenderUpdate(OverlayOpsuState.java:41)
at yugecin.opsudance.core.state.ComplexOpsuState.preRenderUpdate(ComplexOpsuState.java:127)
at itdelatrisu.opsu.states.game.Game.preRenderUpdate(Game.java:733)
at yugecin.opsudance.core.DisplayContainer.run(DisplayContainer.java:280)
at yugecin.opsudance.OpsuDance.rungame(OpsuDance.java:75)
at yugecin.opsudance.OpsuDance.start(OpsuDance.java:53)
at yugecin.opsudance.core.Entrypoint.main(Entrypoint.java:80)
info dump
> DisplayContainer dump
OpenGL version: 4.6.0 - Build 26.20.100.7926(Intel)
state is Game
> BaseOpsuState dump
isDirty: false
> Game dump
beatmap: setid 718825 beatmapid 1518125 name Luschka - Kami no Kotoba [I rewind it towards days that will not change.]
objectidx: 0
time: 0ms
< DisplayContainer
tNextState is null
loading sound: none
playing map: setid 718825 beatmapid 1518125 name Luschka - Kami no Kotoba [I rewind it towards days that will not change.]
at time 0
update/render error
ver 0.5.1 os Windows 10 (x86) jre 1.8.0_251 (Oracle Corporation) trace
info dump