ver 0.5.1
os Windows 10 (x86)
jre 1.8.0_261 (Oracle Corporation)
trace
java.lang.NullPointerException
at yugecin.opsudance.ui.OptionsOverlay.renderSearch(OptionsOverlay.java:704)
at yugecin.opsudance.ui.OptionsOverlay.render(OptionsOverlay.java:336)
at itdelatrisu.opsu.states.game.Game.render(Game.java:727)
at yugecin.opsudance.core.DisplayContainer.run(DisplayContainer.java:281)
at yugecin.opsudance.OpsuDance.rungame(OpsuDance.java:75)
at yugecin.opsudance.OpsuDance.start(OpsuDance.java:53)
at yugecin.opsudance.core.Entrypoint.main(Entrypoint.java:80)
info dump
> DisplayContainer dump
OpenGL version: 4.6.13559 Compatibility Profile Context 26.20.12036.11001(ATI Technologies Inc.)
state is Game
> BaseOpsuState dump
isDirty: false
> Game dump
beatmap: setid 396221 beatmapid 862088 name Kurokotei - Galaxy Collapse [Galactic]
objectidx: 0
time: 0ms
< DisplayContainer
tNextState is null
loading sound: none
playing map: setid 396221 beatmapid 862088 name Kurokotei - Galaxy Collapse [Galactic]
at time 0
update/render error
ver 0.5.1 os Windows 10 (x86) jre 1.8.0_261 (Oracle Corporation) trace
info dump