ver 0.5.2
os Windows 10 (amd64)
jre 14.0.1 (Oracle Corporation)
trace
java.lang.NullPointerException
at itdelatrisu.opsu.GameData.getScoreSymbolImage(GameData.java:484)
at itdelatrisu.opsu.ScoreData.drawSmall(ScoreData.java:344)
at itdelatrisu.opsu.states.game.Game.render(Game.java:670)
at yugecin.opsudance.core.DisplayContainer.run(DisplayContainer.java:281)
at yugecin.opsudance.OpsuDance.rungame(OpsuDance.java:75)
at yugecin.opsudance.OpsuDance.start(OpsuDance.java:53)
at yugecin.opsudance.core.Entrypoint.main(Entrypoint.java:80)
info dump
> DisplayContainer dump
OpenGL version: 4.4.0 - Build 20.19.15.4549(Intel)
state is Game
> BaseOpsuState dump
isDirty: false
> Game dump
beatmap: setid 848068 beatmapid 1773499 name nanobii - popsicle beach [Insane]
objectidx: 0
time: 728ms
< DisplayContainer
tNextState is null
loading sound: none
playing map: setid 848068 beatmapid 1773499 name nanobii - popsicle beach [Insane]
at time 728
update/render error
ver 0.5.2 os Windows 10 (amd64) jre 14.0.1 (Oracle Corporation) trace
info dump