yulequan / face-alignment-in-3000fps

a c++ implementation of face alignment in 3000fps
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About the expensive training time #9

Closed djiadjia closed 8 years ago

djiadjia commented 9 years ago

Hello.

I am using your code to train a new model. But I found the training time is really expensive when I set the number of trees to 300. Do I have to modify the code to parallel computing in order to speed up? I thought since liblinear is called, it should be efficient even without parallel computing...

And also the DeriveBinaryFeat is time consuming too.

Looking forward to your reply. Thank you.

Kai

yulequan commented 9 years ago

I have fix the bug and add openMP support, you can download it.