yumi-modding / FS17_ContractorMod

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enableSeveralDrivers="true" #10

Closed alpha117 closed 6 years ago

alpha117 commented 6 years ago

This gives very strange results if you put two contractors in the same cab. Then one gets out, they both get out but leaves a 'no name' person in the cab

yumi-modding commented 6 years ago

Hello, Thx for the report. Yes this is something that I've not really tested. FYI, the goal was to be able to drive several characters to a given place for vehicle/mods that don't have Passenger specialization without using "Jump to vehicle" capability. The thing is now Passenger spec on FS17 is not working anymore from I what tested and so I should work on this and maybe try also to benefit from Passenger stuff in xml for mods to display several . I kind of already logged the issue in #2

alpha117 commented 6 years ago

Thanks

Hopefully you can get it sorted

yumi-modding commented 6 years ago

Cf. passenger_support branch that activates passenger with visual. To be merged in main branch when fully tested.

yumi-modding commented 6 years ago

Fixed by https://github.com/yumi-modding/FS17_ContractorMod/commit/40db0b59f04793eba81d846203f963963ab4ed95