Describe the bug
When connecting to a game in MP, the client does not retrieve the server settings at startup.
This leads to server having some settings (gameplay=realistic for ex) and client others (gameplay=arcade for ex)
Changing settings can be used as by-pass to broadcast the same settings to everyone.
To Reproduce
Details to reproduce the behavior:
Harvested crop: any
Combine and cutter: any
Yield: any
Seasons mod activated? N/A
Time of the day when harvesting: any
Screenshots
TBD now gameplay setting is visible in hud
Additional context
Need help on fixing this issue if anyone is good at client/server coding
Describe the bug When connecting to a game in MP, the client does not retrieve the server settings at startup. This leads to server having some settings (gameplay=realistic for ex) and client others (gameplay=arcade for ex) Changing settings can be used as by-pass to broadcast the same settings to everyone.
To Reproduce Details to reproduce the behavior:
Screenshots TBD now gameplay setting is visible in hud
Additional context Need help on fixing this issue if anyone is good at client/server coding