Open yuphin opened 9 months ago
VCM slowed down up to 50% or more after merging with bsdf branch. Maybe material processing is slower or so. Previous and current version of renderer I compile with VS 2019
Yes, but there is an another source of slowdown I've yet to determine. Regarding the current BSDFs, I've plans to add callable shaders in the future which should hopefully improve the performance.
What you mean as "callable shaders"?
Maybe good ideas is
Compared to 2022 drivers, the current version of the VCM algorithm seems a lot slower (~%50% !). Investigate why.