Closed tigrazone closed 8 months ago
Restir GI
Restir PT
BDPT part is fixed. SPPM also supports env. lighting but it's supposed to be biased in the first place. ReSTIR GI is not meant to be used with specular reflections. ReSTIR PT should be identical but I've yet to add support and validate for complex BSDFs ( + env. lighting).
SPPM goes to black on classroom, torus and bedroom scenes. I understand, you not finish implement principal, but maybe there is negative values for color or NaNs
"goes to black" maybe is nans. I fixed it in one of my last commits
Hello. In new bsdf branch I have different result when I change integrator. VCM
Path
VCM and Path is almost same.
SPPM, darker
BDPT is broken
My camera settings for this view is