Closed yurisuika closed 11 months ago
This is because the method used requires 256x256 texture atlas. Whoops, too bad documentation for it was missing in 1.20.2.
Reverted to snapshot method of fixing it which is to just use a different texture, but this time its under the raised namespace to allow resourcepacks to support it and vanilla.
This is because the method used requires 256x256 texture atlas. Whoops, too bad documentation for it was missing in 1.20.2.