Navigate to folder ReactNative
Run yarn install
Open XCode project iosUnity and run on a device
(i think you mean folder iosUnity Project Unity-iPhone)
After that I press the play button in Xcode for a real Device.
I get follow error:
main.jsbundle does not exist
Now I create main.jsbundle with
react-native bundle --entry-file='index.js' --bundle-output='./iosUnity/main.jsbundle' --dev=false --platform='ios' --assets-dest='./ios'
I press the play button again
and i get a missing libiPhone-lib.a.
At iosUnity/Libraries/
libil2cpp.a and libiPhone-lib.a are alias where to point nowhere
So I copied these 2 files from the Unity IOS Build
And now I press the play button again and i get 7 errors
Undefined symbol: il2cpp::utils::Debugger::RegisterMetadata(Il2CppDebuggerMetadataRegistration const)
Undefined symbol: _unity_sequence_point_active_exit
Undefined symbol: _g_unity_pause_point_active
Undefined symbol: _unity_sequence_point_active_entry
Undefined symbol: il2cpp::utils::Debugger::OnBreakPointHit(Il2CppSequencePoint)
Undefined symbol: _s_ExecutionContexts
Undefined symbol: il2cpp::utils::Debugger::CheckPausePoint()
Hello, i follow your readme
Navigate to folder ReactNative Run yarn install Open XCode project iosUnity and run on a device (i think you mean folder iosUnity Project Unity-iPhone)
After that I press the play button in Xcode for a real Device. I get follow error: main.jsbundle does not exist
Now I create main.jsbundle with react-native bundle --entry-file='index.js' --bundle-output='./iosUnity/main.jsbundle' --dev=false --platform='ios' --assets-dest='./ios'
I press the play button again and i get a missing libiPhone-lib.a.
At iosUnity/Libraries/ libil2cpp.a and libiPhone-lib.a are alias where to point nowhere So I copied these 2 files from the Unity IOS Build
And now I press the play button again and i get 7 errors Undefined symbol: il2cpp::utils::Debugger::RegisterMetadata(Il2CppDebuggerMetadataRegistration const) Undefined symbol: _unity_sequence_point_active_exit Undefined symbol: _g_unity_pause_point_active Undefined symbol: _unity_sequence_point_active_entry Undefined symbol: il2cpp::utils::Debugger::OnBreakPointHit(Il2CppSequencePoint) Undefined symbol: _s_ExecutionContexts Undefined symbol: il2cpp::utils::Debugger::CheckPausePoint()
I hope you can help me