yusefnapora / m1-multimc-hack

A quick & dirty way to get Minecraft running via MultiMC on the Apple M1 with native performance
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LWJGL / MoltenVK? #3

Open kode54 opened 3 years ago

kode54 commented 3 years ago

What's that bundled for? I mean, for instance, I have a shader set, Complementary Shaders, that crashes Apple's ARB shader compiler, and if you're supporting a complete GL to Metal wrapper of your own, maybe ShaderC can compile these shaders better than Apple can. And we all know Apple is just dying to fix OpenGL bugs for Minecraft players, not.