Open kode54 opened 3 years ago
"Cocoa: Regular windows do not have icons on macOS."
The relevant line in GLFW is over 14 months old, so it should have affected your build as well.
@kode54 Are you using a fork of this repo?
Yes, and I have a fork, where I had to alter GLFW natives to remove that error message to get it working. I also found that the newer LWJGL only works with Minecraft 1.17 or newer, while the one in this repository works with 1.13.x-1.16.x as well. There are at least a few forks in here that either change it to work with 1.12 or older, or detect that at runtime and provide for both.
@kode54 Yesterday I also created a fork of this repository with the latest lwjgl 3.3.0 snapshot, but when I start the game I get this error: "GLFW error 65548: Cocoa: Regular windows do not have icons on macOS". It sounds like you had the same problem. What did you do to fix this error?
I had to build my own copy of the relevant object file from GLFW, removing the error from the unsupported API call.
Which tools did you use to build your own copy?
This error seems to cause problems to a lot
I think I may have forked their entire git repo and modified the source, then ran brew edit lwjgl
and instructed brew to build a git head copy from my repo. Then again, I don't even remember if brew is capable of building anything any more.
I am infamous as an author of "use HEAD as authority" for my own crap, while at the same time frequently putting other developers' code on permanent version freeze the instant I have the bare minimum of functional working copy.
"Cocoa: Regular windows do not have icons on macOS."
The relevant line in GLFW is over 14 months old, so it should have affected your build as well.