yuukiw / StardewValleyMM

32 stars 5 forks source link

Issue #23

Open ajc11196 opened 6 years ago

ajc11196 commented 6 years ago

Ok, I start up the mod manager, and it tells me there's an update found for SDVMM. I click on it to update, and then it tells me the update was successful. It then launches SDVMM, and tells me to click launch. When I do, I get the following message. "Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

The system cannot find the file specified.

See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.

** Exception Text ** System.ComponentModel.Win32Exception (0x80004005): The system cannot find the file specified at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo) at System.Diagnostics.Process.Start() at System.Diagnostics.Process.Start(ProcessStartInfo startInfo) at WindowsApplication2.Form1.Launch_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

** Loaded Assemblies ** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

SDVMM Updater Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/ajc11/Desktop/Stardew%20Valley%20Mod%20Manager/SDVMM%20Updater.exe

Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 14.7.2556.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll

System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.7.2556.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System Assembly Version: 4.0.0.0 Win32 Version: 4.7.2556.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.7.2556.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.7.2556.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.7.2556.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.7.2556.0 built by: NET471REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll

** JIT Debugging ** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.

For example:

When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box."

I'm not sure what I've done wrong, or if I'm setting up a directory wrong? Any help would be appreciated.

Rizumu85 commented 5 years ago

I have the same issue.