Closed ghost closed 4 years ago
I guess it should run fine on any GNU/Linux. I could run it on Ubuntu 18.04 without problems:
I had to install libsdl2-mixer-dev
and after cloning:
mkdir build
cd build
cmake ..
make
Nicee!! Are you thinking on enhancements down the road?
I think thinking about mid-level checkpoints. Increasing the fps and smoothing the motion.
Ohh yeah, fps increase should be a must. Thanks, I will let you know if somethings happen bc I am on arm linux.
Btw. I learned about this engine here: https://github.com/lethal-guitar/RigelEngine/issues/542
I don't know if it makes sense to combine anything. Both engines seem quite complete already and I don't know how big/small the different between the games really were in the end.
@jschwartzenberg thanks for the shout out! I don't think combining makes much sense, since the two code bases have very different architectures.
Yeah, both are maintained too :) I just didn't see Cosmo-Engine on https://osgameclones.com/ which is where I found RigelEngine, but I submitted it this morning.
I just made a RPM package for openSUSE https://build.opensuse.org/package/show/home:mnhauke:games/cosmo-engine https://build.opensuse.org/package/view_file/home:mnhauke:games/cosmo-engine/cosmo-engine.spec?expand=1
openSUSE users can now use the one-click installer to install the game: https://software.opensuse.org/package/cosmo-engine?search_term=cosmo-engine
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