Does TweenPlayer include some static Virtual Methods? I can call and implement simple animations directly in the program without add the mono component. Like this:
Yes, TweenPlayer includes some static methods that correspond to the curves displayed in the Inspector. You can use these interpolation methods with the formula:
(to - from) * Interpolator.MethodX(t) + from
Does TweenPlayer include some static Virtual Methods? I can call and implement simple animations directly in the program without add the mono component. Like this: