yvonneysf / opencollada

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specular exported from 3DS MAX plug-in is too strong (should be modulated by spec_level)"" #36

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Indeed,  the specular exported from 3DSMAX should be modulated by the
spec_level.

You can verify easily in max interface, by using the material editor that
boosting the specular level make specular appears.
If we do not modulate the specular color, all objects (with a client
implementing correctly the spec) will get all its rendering too bright...

Original issue reported on code.google.com by opencollada2@googlemail.com on 9 Dec 2009 at 3:04

GoogleCodeExporter commented 8 years ago
Very true! They need to add support for exporting specular level from 3dsmax so 
the specular can be modulated. It actually associated glossiness in 3dsmax to 
shininess.

Original comment by canadian...@gmail.com on 8 Aug 2010 at 6:21

GoogleCodeExporter commented 8 years ago
relates to issue 29.

Original comment by opencollada2@googlemail.com on 19 Jan 2011 at 2:24