What steps will reproduce the problem?
Export a morph target mesh from Maya2010 using COLLADAMaya 1.2.2.674 exporter.
What is the expected output? What do you see instead?
It should deform such that the mesh is still consistent. Instead the mesh will
deform and holes will show as it does.
What version of the product are you using? On what operating system?
Maya 2010, COLLADAMaya 1.2.2.674, Windows XP
Original issue reported on code.google.com by can...@optusnet.com.au on 11 Jul 2010 at 12:19
Original issue reported on code.google.com by
can...@optusnet.com.au
on 11 Jul 2010 at 12:19