yvonneysf / opencollada

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Morph Target Export bug #95

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
Export a morph target mesh from Maya2010 using COLLADAMaya 1.2.2.674 exporter.

What is the expected output? What do you see instead?
It should deform such that the mesh is still consistent. Instead the mesh will 
deform and holes will show as it does.

What version of the product are you using? On what operating system?
Maya 2010, COLLADAMaya 1.2.2.674, Windows XP

Original issue reported on code.google.com by can...@optusnet.com.au on 11 Jul 2010 at 12:19

GoogleCodeExporter commented 8 years ago

Original comment by opencollada2@googlemail.com on 25 Jan 2011 at 12:16