Open GoogleCodeExporter opened 9 years ago
Here is a save from "save the heroes" demonstrating the problem. I used the
cheat since the level is incredibly tedious to replay.
defeating white then blue keeper wins the level when it should be
white/blue/green.
Original comment by gaschamberblues
on 5 May 2014 at 9:17
Attachments:
and here is "University of Hades".
You should have 3 more dungeon hearts of your own to the south to confuse you
about which is the yellow keeper's heart.
fail since your extra hearts don't spawn.
Original comment by gaschamberblues
on 5 May 2014 at 10:41
Attachments:
This is not a bug, it's by design.
Try starting original Ancient Keeper on original DK - there will be no
difference.
Original comment by mefistotelis
on 6 May 2014 at 7:42
thats strange. i went through a walkthrough to see what these empty hearts were
supposed to do and clearly they have some function that is currently missing. i
wonder if the author himself removed them.
walkthrough:
http://keeper.lubiki.pl/dk1_mpacks/ancient_keeper/ancient_keeper_walkthrough.htm
Original comment by gaschamberblues
on 6 May 2014 at 9:28
We could ask Dayo, one of Ancient Keeper authors. He is active on Keeper klan
forum.
Original comment by mefistotelis
on 6 May 2014 at 11:52
I haven't made any changes to this level. I haven't played it in years either.
AK exploited many bugs so it wouldn't be a surprise if they don't all still
work, as KFX enhancements are made. The dungeon hearts should be there. Can
anyone say whether it used to work in KeeperFX? I assume it did as no-one has
mentioned this before. If true we could establish which revision caused the
hearts to disappear?
Original comment by dayoka...@gmail.com
on 8 May 2014 at 10:03
I just checked, and can confirm the extra hearts are now missing, but only the
heart itself; the usual heart surrounding paraphernalia is still there.
Strange. It does need to be fixed.
Original comment by dayoka...@gmail.com
on 8 May 2014 at 2:41
Look at the level files - they have the hearts removed.
Were they in place in original release of Ancient Keeper?
Original comment by mefistotelis
on 9 May 2014 at 2:41
Yes, they were.
Original comment by dayoka...@gmail.com
on 14 May 2014 at 11:48
I played the level, and it works fine, apart from the hearts issue. Creatures
won't attack 'the plinth' or claim it, so it just stays there till the end. The
puzzle was to determine which heart was real, and I believe you could defeat
yourself if you destroyed the wrong one.
Original comment by dayoka...@gmail.com
on 16 May 2014 at 3:12
Well, currently I don't really know what to do with this.
Will try to get back to it some time.
Original comment by mefistotelis
on 31 May 2014 at 12:51
Original issue reported on code.google.com by
gaschamberblues
on 4 May 2014 at 6:50