yvsarkisyan / keeperfx

Automatically exported from code.google.com/p/keeperfx
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Imps ignore corpses. #82

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
(please provide as much detail as possible)
1. The very first level when graveyard is given
2. Build graveyard
3. Kill somebody (with hand or in battle)
4. When corpses are on the ground imps ignore them.

What is the expected output? What do you see instead?
Imps should pick corpses and put them in graveyard.

What version of the product are you using? On what operating system?
(you can see your KeeperFX version by viewing keeperfx.log in notepad)

Vista 32 (4Gb ram, GeForce 9600M GT 512)
Dungeon Keeper FX ver 0.4.0.386 (standard release)
LOG CREATED  @ 06:11:49  28-10-2012

Please provide any additional information below.

In attached save if you start fight you get corpses. In previous fights i drop 
an imp on every single corpse to make them work. But this is not the solution 
because some corpses are hidden behind obstacles, and when you are in action 
there is no time to keep an eye on corpses having full hand of other creatures

Original issue reported on code.google.com by Dzmitry....@gmail.com on 30 Oct 2012 at 8:37

Attachments:

GoogleCodeExporter commented 9 years ago
Just played the level "Mistle" with r678 and there's no such problem.

The issue must have been fixed in the meantime.

Original comment by mefistotelis on 31 Jan 2013 at 9:36