Closed GoogleCodeExporter closed 9 years ago
http://www.ultrashock.com/forums/actionscript/papervision-2-0-ase-parser-texture
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issue-91926.html
http://osflash.org/pipermail/papervision3d_osflash.org/2008-January/017068.html
Original comment by mar...@gmail.com
on 16 Oct 2008 at 6:41
We'll need some sample code to confirm.
Original comment by r.hauw...@gmail.com
on 17 Oct 2008 at 1:50
http://osflash.org/pipermail/papervision3d_osflash.org/2008-January/017068.html
On file org.papervision3d.objects.parsers.Ase.as
Line 291.
// faceUV[0] = uvs[ parseInt( mtfl[1] )];
// faceUV[1] = uvs[ parseInt( mtfl[2] )];
// faceUV[2] = uvs[ parseInt( mtfl[3] )];
faces[ num ].uv0 = uvs[ parseInt( mtfl[1] )];
faces[ num ].uv1 = uvs[ parseInt( mtfl[2] )];
faces[ num ].uv2 = uvs[ parseInt( mtfl[3] )];
that's all you need to fix, confirmed.
Original comment by mar...@gmail.com
on 17 Oct 2008 at 3:03
Almost the total fix. Added some more and now totally fixed. Thank you for
reporting.
Original comment by r.hauw...@gmail.com
on 17 Nov 2008 at 12:47
Original issue reported on code.google.com by
mar...@gmail.com
on 9 Oct 2008 at 9:43