What steps will reproduce the problem?
Not applied
What is the expected output? What do you see instead?
When trying to use GeometryObject3D.transformUV(material:MaterialObject3D)
an error message is rendered as it's trying to call on 'transformUV' on
each face. Triangle3D does not contain such method.
Please provide any additional information below.
Original issue reported on code.google.com by AJiren...@gmail.com on 13 Nov 2008 at 8:05
Original issue reported on code.google.com by
AJiren...@gmail.com
on 13 Nov 2008 at 8:05