Open GoogleCodeExporter opened 9 years ago
Correction...
public function EnvMapMaterial(light:LightObject3D, lightMap:BitmapData,
backEnvMap:BitmapData=null, ambientColor:int = 0)
{
super();
this.light = light;
this.lightMap = lightMap;
> if(!backEnvMap){
this.backenvmap = new BitmapData(1,1,false, ambientColor);
}else {
> this.backenvmap = backEnvMap;
}
}
Original comment by cod3monk...@gmail.com
on 18 Aug 2009 at 6:34
Original issue reported on code.google.com by
cod3monk...@gmail.com
on 18 Aug 2009 at 6:25