yyyy3531614 / bullet

Automatically exported from code.google.com/p/bullet
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unresolved symbol btCollisionShape::getContactBreakingThreshold on revision 2095 #385

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1.
2.
3.

What is the expected output? What do you see instead?

What version of the product are you using? On what operating system?

Please provide any additional information below.

Original issue reported on code.google.com by nihal.ke...@gmail.com on 20 May 2010 at 7:12

GoogleCodeExporter commented 9 years ago

I cannot reproduce this. Have you done a proper clean/rebuild all?

The symbol/function is implemented in btCollisionShape.cpp:

btScalar    btCollisionShape::getContactBreakingThreshold(btScalar 
defaultContactThreshold) const
{
    return getAngularMotionDisc() * defaultContactThreshold;
}

Thanks,
Erwin

Original comment by erwin.coumans on 21 May 2010 at 12:19

GoogleCodeExporter commented 9 years ago
Hey Erwin,

I tried rebuilding several times. No luck.

My code works fine with the source in the 2.75.zip, I think will continue with 
it.

sorry about changing topics but.....

I am doing this hair system, where i would simulate the hair as ropes, and the
objects as KINEMATIC / STATIC rigid bodies( btBvhTriangleMeshShape -> 
rigidboddies ).

In case of KINEMATIC bodies, do we need to update the vertex positions in the
bvhmeshShape or would a simple refitTree( minaabb, maxaabb ) work. If yes then 
how do
we update the vertex information.

and the ropes collide with built - in bullet primitives, but pass through the
bvhmeshshapes.

Thanks,
Nihal

Original comment by nihal.ke...@gmail.com on 21 May 2010 at 6:04

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
What is the version of the operating system, version of compiler and what build 
system 
do you use (we have cmake, autotools and msvc projectfiles)

Did you try building the demos?

Can you provide a reproduction case?
Thanks,
Erwin

Original comment by erwin.coumans on 23 May 2010 at 6:21

GoogleCodeExporter commented 9 years ago
Is this also your posting?

 http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=5131

Original comment by erwin.coumans on 24 May 2010 at 2:58

GoogleCodeExporter commented 9 years ago
Hello Erwin,

The operating system is Win XP 64 bit, Microsoft visual studio 2005. The post 
on the
bullet forum is not mine. I get the same errors though, on windows. I compiled 
the
wksbullet.sln project provided, without errors. but using it an app fails.

On linux it compiles, builds without errors, and i use it in my app, without 
those
errors.

I used the autogen.sh script to generate the Makefile and then make; make 
install.

will give windows another try tomorrow.

Nihal.

Original comment by nihal.ke...@gmail.com on 24 May 2010 at 5:04

GoogleCodeExporter commented 9 years ago
So the demos build and run fine?

And your app doesn't link, giving above missing symbol right?

What build system is your app using under Windows. Are you using the same build 
system for all libraries/files, including Bullet?

Can you provide a reproduction case, so we can have a look at it?
Thanks,
Erwin

Original comment by erwin.coumans on 24 May 2010 at 9:40

GoogleCodeExporter commented 9 years ago

You will need to perform a full rebuild. We cannot reproduce it, so we can't 
fix it.

Original comment by erwin.coumans on 10 Jun 2010 at 3:51