z-edit / zedit

An integrated development environment for Bethesda Plugin Files.
https://z-edit.github.io
MIT License
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zMerge - copy general assets #146

Open vogues opened 5 years ago

vogues commented 5 years ago

quite often general assets are not detected or copied. it seems to be more regular with esls, but also with esps.

examples of missing files: scripts, meshs

whitevamp commented 4 years ago

I can confirm that this is still an issue all most 1 yr later.

vogues commented 4 years ago

The best workaround is to not export any assets

Do it manually extracting each ba2 from every individual mod you want to merge with bsa browser while ensuring the ati header is checked in options to prevent corrupted exports.

then drag all of the content from each old mod to new folder which your new mod will be.