Open Barerock opened 2 years ago
I assume these each reference where an error has occurred, but I have no idea WHY, as all I've done is select the mods to merge, put them in a better load order, and pressed GO. Other than setting up the directory paths.
Can you post the log please. Merge built with errors is a message which is raised when something goes wrong, usually failing to remove a master when using the 'clean' merge method. Try switching the merge method to clobber.
The 'paths' are what is called a 'stack trace', which actually references the code that was executing when the error is raised. It is debug information which can be used by a developer to understand the context of an error.
I will try a clobber method, although I try to avoid those as they tend to break stuff in the long run. Thanks for the timely response over the holidays!
PS. sorry if the formatting is weird, I had a little fun forgetting the / on the ends of the summaries.
A clobber does work without any issue. I managed to get clean merges working on my other PC with nearly 40 armor mods. I am not competent with this stuff though, so it's probably quite obvious why it borked.
I may have to edit this to load the image properly, but the error references a bunch of zEdit filepaths that don't relate to my mods at all. I have no idea why this is happening, as I've set up MO2 correctly, set the output correctly, and it can read things just fine. I admittedly am very not great at understanding any of this.
I am merging 31 armor mods. Not sure what other info I need to provide, as the program isn't giving me any I know how to use.