z-edit / zedit

An integrated development environment for Bethesda Plugin Files.
https://z-edit.github.io
MIT License
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zEdit causing zmerge to mess up textures for fallout 4 mods #308

Open LyricSeal722490 opened 2 months ago

LyricSeal722490 commented 2 months ago

When I merge things into one plugin with zmerge, the textures from a mod crash the game. It also picks a random mod/plugin out of the selection I have selected and just says the same folder inside this merged plugin saying something about the plugin's texture causing the game to crash. I will show the screenshots here: Screenshot 2024-04-12 104305 Screenshot 2024-04-19 140317

tlr87 commented 1 month ago

You have to download the Creation Kit Fallout 4 and use Archive2 to extract them. So when you merge you have to go Edit > Data Tap > Bethesda Archives > Archive Action > Extract.

When you build them this will convert them to loose files. Then use Archive2 to extract them and copy and paste the files over the Zmerge files.

Open up Archive2 and drag the Textures.ba2 file into Archive2 then go Ctrl + Shift + E and choose the files to desired location.

As I said before use the extracted Archive2 files and copy and paste the files over the Zmerge files.

Hope this helps somone.