Closed krulci closed 1 year ago
No idea, I have never used unity, however, I would assume you would have to pass the texture to the graphic device (https://github.com/zaafar/ClickableTransparentOverlay/blob/master/ClickableTransparentOverlay/ImGuiRenderer.cs#L221) on which imgui is rendering.
NOTE: This lib is using https://github.com/amerkoleci/Vortice.Windows API for the graphic device.
Closing the issue as it's not related to the purpose of this library, but feel free to continue commenting on closed issue, I will reply.
I am using this with Unity. I would like to present a Texture loaded by Unity main thread to an ImGui.Image. How would I be able to do this? I kept getting the