zac-garby / solar-system

A strategy/simulation game.
MIT License
33 stars 17 forks source link

Population Properties #5

Open zac-garby opened 7 years ago

zac-garby commented 7 years ago

I.e. Populations, like those on planets, but specific to populations.

There could be lots of different properties, such as:

EDIT: Doing this would involve changing how population is stored. Instead of just an integer, it would be composed of lots of instances of a struct/class, possible called Population.

neilkakkar commented 7 years ago

Does species refer to number of different flora and fauna, with population referring to the size of the alpha organism on the planet ( like humans on Earth?) In this case, this makes sense. We could call it IQ, EQ and Aggressiveness perhaps, for the 3 features, and have some classes of populations from which every new population derives its properties.

zac-garby commented 7 years ago

I like "Aggressiveness" - but, what does EQ stand for?

EDIT: And yeah, you're right about the definitions of species and population.

neilkakkar commented 7 years ago

EQ is the emotional counterpart to intelligence. Stands for emotional quotient.

zac-garby commented 7 years ago

Oh, I see