Closed po1vo closed 1 year ago
There's an advanced setting that is for 'Suspending Kodi Input when Externally Launching', you can disable this. However, IAGL should automatically re-enable your input even if launching fails. Do you have a debug log I can see?
Looks like i wasn't completely clear. I use "Suspend Kodi Input and Audio during External Launch", and my joystick gets disabled, however if a process fails to start, current_launch['launch_process']
is set to None
and IAGL never gets to the re-enabling code. (I've been looking at launch_game
and post_launch_check
defs)
Damn, tabs got me. Thanks!
Basically i have to re-enable the joystick every time a game fails to start.