zach2039 / vs-beehivekiln

A Vintage Story mod that adds a multi-block kiln.
Creative Commons Zero v1.0 Universal
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VS 1.18.15 Crash with Mod Version 1.5.0, 1.4.0 #4

Open MorgansPeak opened 10 months ago

MorgansPeak commented 10 months ago
**Copying the error log to clipboard gave this;** Running on 64 bit Windows with 16342 MB RAM Game Version: v1.18.15 (Stable) 12/16/2023 8:14:06 PM: Critical error occurred Loaded Mods: acorns@0.5.3, aculinaryartillery@1.0.15, bedrespawner@1.0.0, cellardoor@1.4.0, chiseltools@1.10.0, claycasting@1.1.1, decor@1.0.7, caninae@1.0.4, capreolinae@1.0.5, geodesandgemstones@1.1.0, hideandfabric@1.3.0, millwright@1.1.1, moremolds@1.4.2, nailsmold@1.0.1, nocharcoallost@1.0.0, OresAPlenty@3.1.0, pieontheshelf@1.0.0, potontheshelf@1.0.0, primitivesurvival@3.3.0, ragnamans-seeds-from-crops-recipes@1.0.0, bone2lime@1.0.2, game@1.18.15, alchemy@1.6.21, alloycalculator@1.0.0, ancienttools@1.5.11, betterfirepit@1.1.2, canjewelry@0.1.19, coinage@1.9.0, composter@1.1.0, electricity@0.0.10, expandedfoods@1.6.8, fromgoldencombs@1.4.25, hudclock@3.3.0, sailboat@1.2.4, medievalexpansion@3.11.1, morepiles@1.4.3, prospectorinfo@4.3.0, stickemup@1.1.0, stonebakeoven@1.1.1, storageoptions@1.0.1, useplanksinpitkiln@1.1.1, creative@1.18.15, survival@1.18.15, wildfarmingrevival@1.1.6, tradercamps@1.0.6, em@2.4.1, simplewinddirection@1.0.2, treetapping@1.0.0, xinvtweaks@1.5.7, bricklayers@2.4.0, coloredjugs@1.0.0 System.Exception: Don't know how to instantiate block of class 'BlockFirebrickKilnFlue' did you forget to register a mapping? at Vintagestory.Common.ClassRegistry.CreateBlock(String blockClass) in VintagestoryLib\Common\ClassRegistry.cs:line 129 at Vintagestory.Common.BlockTypeNet.ReadBlockTypePacket(Packet_BlockType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\BlockTypeNet.cs:line 399 at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateBlocks(Block[] blocks, Int32 start, Int32 maxCount) in VintagestoryLib\Client\Systems\Startup.cs:line 546 at Vintagestory.Client.NoObf.ClientSystemStartup.LoadBlockTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 363 at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 338 at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 108 at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 12/16/2023 8:10:44 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 2007150627803250050, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.18.15.0 P3: 64e841c5 P4: openal32.dll P5: 1.23.0.0 P6: 63dd31ad P7: 40000015 P8: 00000000000df046 P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER74DF.tmp.dmp \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER7D8B.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER7D9B.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER7DAB.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER7DCB.tmp.txt These files may be available here: \\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Vintagestory.exe_3278c09e339ad58fdb4a48929ddf95e5f2060ca_ee8069fc_05de85b5-a388-44fb-951a-b89d5a80cb56 Analysis symbol: Rechecking for solution: 0 Report Id: d0cc4704-455a-4271-8a50-425545b8c1f0 Report Status: 268566528 Hashed bucket: 38dd2bbe130a69d3fbdad4dc94ea3d82 Cab Guid: 0 } -------------- { TimeGenerated = 12/16/2023 8:10:41 PM, Site = , Source = Application Error, Message = Faulting application name: Vintagestory.exe, version: 1.18.15.0, time stamp: 0x64e841c5 Faulting module name: openal32.dll, version: 1.23.0.0, time stamp: 0x63dd31ad Exception code: 0x40000015 Fault offset: 0x00000000000df046 Faulting process id: 0xbec Faulting application start time: 0x01da309613496d94 Faulting application path: C:\Users\death\AppData\Roaming\Vintagestory\Vintagestory.exe Faulting module path: C:\Users\death\AppData\Roaming\Vintagestory\Lib\openal32.dll Report Id: d0cc4704-455a-4271-8a50-425545b8c1f0 Faulting package full name: Faulting package-relative application ID: } -------------- { TimeGenerated = 12/16/2023 8:10:29 PM, Site = , Source = Windows Error Reporting, Message = Fault bucket 1801279755922800932, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.18.15.0 P3: 64e841c5 P4: KERNELBASE.dll P5: 10.0.19041.3086 P6: e1ac3f79 P7: e0434352 P8: 000000000002cf19 P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER3A66.tmp.dmp \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER42E3.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER42F4.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER4301.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER4322.tmp.txt These files may be available here: \\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_Vintagestory.exe_1af71e27b9214b6bf8caa16ccc68e9e01a8a63_ee8069fc_5dbc2275-26d0-4612-8788-5d6e3000f442 Analysis symbol: Rechecking for solution: 0 Report Id: d4b9a1ca-454f-4492-a158-68869e9d5b3c Report Status: 268566528 Hashed bucket: d32752c7c521349978ff6e64f8e18124 Cab Guid: 0 }`
**Client-main.txt included this;** 16.12.2023 20:14:06 [Fatal] Game Version: v1.18.15 (Stable) 12/16/2023 8:14:06 PM: Critical error occurred Loaded Mods: acorns@0.5.3, aculinaryartillery@1.0.15, bedrespawner@1.0.0, cellardoor@1.4.0, chiseltools@1.10.0, claycasting@1.1.1, decor@1.0.7, caninae@1.0.4, capreolinae@1.0.5, geodesandgemstones@1.1.0, hideandfabric@1.3.0, millwright@1.1.1, moremolds@1.4.2, nailsmold@1.0.1, nocharcoallost@1.0.0, OresAPlenty@3.1.0, pieontheshelf@1.0.0, potontheshelf@1.0.0, primitivesurvival@3.3.0, ragnamans-seeds-from-crops-recipes@1.0.0, bone2lime@1.0.2, game@1.18.15, alchemy@1.6.21, alloycalculator@1.0.0, ancienttools@1.5.11, betterfirepit@1.1.2, canjewelry@0.1.19, coinage@1.9.0, composter@1.1.0, electricity@0.0.10, expandedfoods@1.6.8, fromgoldencombs@1.4.25, hudclock@3.3.0, sailboat@1.2.4, medievalexpansion@3.11.1, morepiles@1.4.3, prospectorinfo@4.3.0, stickemup@1.1.0, stonebakeoven@1.1.1, storageoptions@1.0.1, useplanksinpitkiln@1.1.1, creative@1.18.15, survival@1.18.15, wildfarmingrevival@1.1.6, tradercamps@1.0.6, em@2.4.1, simplewinddirection@1.0.2, treetapping@1.0.0, xinvtweaks@1.5.7, bricklayers@2.4.0, coloredjugs@1.0.0 System.Exception: Don't know how to instantiate block of class 'BlockFirebrickKilnFlue' did you forget to register a mapping? at Vintagestory.Common.ClassRegistry.CreateBlock(String blockClass) in VintagestoryLib\Common\ClassRegistry.cs:line 129 at Vintagestory.Common.BlockTypeNet.ReadBlockTypePacket(Packet_BlockType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\BlockTypeNet.cs:line 399 at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateBlocks(Block[] blocks, Int32 start, Int32 maxCount) in VintagestoryLib\Client\Systems\Startup.cs:line 546 at Vintagestory.Client.NoObf.ClientSystemStartup.LoadBlockTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 363 at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 338 at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 108 at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() Crash written to file at "C:\Users\death\AppData\Roaming\VintagestoryData\Logs\client-crash.txt" 16.12.2023 20:14:07 [Notification] Window was resized to 0 0? Window probably got minimized. Will not rebuild frame buffers 16.12.2023 20:16:19 [Fatal] The game probably cannot continue to launch. There was a problem loading block and item shapes, it did not complete 16.12.2023 20:16:20 [Fatal] Game Version: v1.18.15 (Stable) 12/16/2023 8:16:20 PM: Critical error occurred Loaded Mods: acorns@0.5.3, aculinaryartillery@1.0.15, bedrespawner@1.0.0, cellardoor@1.4.0, chiseltools@1.10.0, claycasting@1.1.1, decor@1.0.7, caninae@1.0.4, capreolinae@1.0.5, geodesandgemstones@1.1.0, hideandfabric@1.3.0, millwright@1.1.1, moremolds@1.4.2, nailsmold@1.0.1, nocharcoallost@1.0.0, OresAPlenty@3.1.0, pieontheshelf@1.0.0, potontheshelf@1.0.0, primitivesurvival@3.3.0, ragnamans-seeds-from-crops-recipes@1.0.0, bone2lime@1.0.2, game@1.18.15, alchemy@1.6.21, alloycalculator@1.0.0, ancienttools@1.5.11, betterfirepit@1.1.2, canjewelry@0.1.19, coinage@1.9.0, composter@1.1.0, electricity@0.0.10, expandedfoods@1.6.8, fromgoldencombs@1.4.25, hudclock@3.3.0, sailboat@1.2.4, medievalexpansion@3.11.1, morepiles@1.4.3, prospectorinfo@4.3.0, stickemup@1.1.0, stonebakeoven@1.1.1, storageoptions@1.0.1, useplanksinpitkiln@1.1.1, creative@1.18.15, survival@1.18.15, wildfarmingrevival@1.1.6, tradercamps@1.0.6, em@2.4.1, simplewinddirection@1.0.2, treetapping@1.0.0, xinvtweaks@1.5.7, bricklayers@2.4.0, coloredjugs@1.0.0 System.Exception: Something went wrong in the startup process, no item shapes have been loaded at all. Please try disabling all mods apart from Essentials, Survival, Creative. If that solves the issue, check which mod is causing this. If that does not solve the issue, please report. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(String type, AssetLocation name, CompositeShape compositeShape, MeshData& modeldata, ITexPositionSource texSource, Int32 generalGlowLevel, Byte climateColorMapIndex, Byte seasonColorMapIndex, Nullable`1 quantityElements, String[] selectiveElements) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 115 at Vintagestory.Client.NoObf.ShapeTesselator.TesselateItem(Item item, CompositeShape forShape, MeshData& modeldata) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 681 at Vintagestory.Client.NoObf.ShapeTesselatorManager.TesselateItems(IList`1 itemtypes, Int32 offset, Int32 maxCount) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselatorManager.cs:line 859 at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step7(Int32 index, Int32 frameCount) in VintagestoryLib\Client\Systems\Startup.cs:line 777 at Vintagestory.Client.NoObf.ClientSystemStartup.b__42_1() in VintagestoryLib\Client\Systems\Startup.cs:line 772 at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 757 at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 322 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 668 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 77 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 313 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 129 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93 Crash written to file at "C:\Users\death\AppData\Roaming\VintagestoryData\Logs\client-crash.txt" 16.12.2023 20:18:04 [Notification] Exiting game now. Server running=True. Exit reason: Game crashed
**Client-crash.txt included;** Game Version: v1.18.15 (Stable) 12/16/2023 8:14:06 PM: Critical error occurred Loaded Mods: acorns@0.5.3, aculinaryartillery@1.0.15, bedrespawner@1.0.0, cellardoor@1.4.0, chiseltools@1.10.0, claycasting@1.1.1, decor@1.0.7, caninae@1.0.4, capreolinae@1.0.5, geodesandgemstones@1.1.0, hideandfabric@1.3.0, millwright@1.1.1, moremolds@1.4.2, nailsmold@1.0.1, nocharcoallost@1.0.0, OresAPlenty@3.1.0, pieontheshelf@1.0.0, potontheshelf@1.0.0, primitivesurvival@3.3.0, ragnamans-seeds-from-crops-recipes@1.0.0, bone2lime@1.0.2, game@1.18.15, alchemy@1.6.21, alloycalculator@1.0.0, ancienttools@1.5.11, betterfirepit@1.1.2, canjewelry@0.1.19, coinage@1.9.0, composter@1.1.0, electricity@0.0.10, expandedfoods@1.6.8, fromgoldencombs@1.4.25, hudclock@3.3.0, sailboat@1.2.4, medievalexpansion@3.11.1, morepiles@1.4.3, prospectorinfo@4.3.0, stickemup@1.1.0, stonebakeoven@1.1.1, storageoptions@1.0.1, useplanksinpitkiln@1.1.1, creative@1.18.15, survival@1.18.15, wildfarmingrevival@1.1.6, tradercamps@1.0.6, em@2.4.1, simplewinddirection@1.0.2, treetapping@1.0.0, xinvtweaks@1.5.7, bricklayers@2.4.0, coloredjugs@1.0.0 System.Exception: Don't know how to instantiate block of class 'BlockFirebrickKilnFlue' did you forget to register a mapping? at Vintagestory.Common.ClassRegistry.CreateBlock(String blockClass) in VintagestoryLib\Common\ClassRegistry.cs:line 129 at Vintagestory.Common.BlockTypeNet.ReadBlockTypePacket(Packet_BlockType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\BlockTypeNet.cs:line 399 at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateBlocks(Block[] blocks, Int32 start, Int32 maxCount) in VintagestoryLib\Client\Systems\Startup.cs:line 546 at Vintagestory.Client.NoObf.ClientSystemStartup.LoadBlockTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 363 at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 338 at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.b__0(Object a) in VintagestoryApi\Common\TyronThreadPool.cs:line 108 at System.Threading.QueueUserWorkItemCallback.Execute() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart() Game Version: v1.18.15 (Stable) 12/16/2023 8:16:20 PM: Critical error occurred Loaded Mods: acorns@0.5.3, aculinaryartillery@1.0.15, bedrespawner@1.0.0, cellardoor@1.4.0, chiseltools@1.10.0, claycasting@1.1.1, decor@1.0.7, caninae@1.0.4, capreolinae@1.0.5, geodesandgemstones@1.1.0, hideandfabric@1.3.0, millwright@1.1.1, moremolds@1.4.2, nailsmold@1.0.1, nocharcoallost@1.0.0, OresAPlenty@3.1.0, pieontheshelf@1.0.0, potontheshelf@1.0.0, primitivesurvival@3.3.0, ragnamans-seeds-from-crops-recipes@1.0.0, bone2lime@1.0.2, game@1.18.15, alchemy@1.6.21, alloycalculator@1.0.0, ancienttools@1.5.11, betterfirepit@1.1.2, canjewelry@0.1.19, coinage@1.9.0, composter@1.1.0, electricity@0.0.10, expandedfoods@1.6.8, fromgoldencombs@1.4.25, hudclock@3.3.0, sailboat@1.2.4, medievalexpansion@3.11.1, morepiles@1.4.3, prospectorinfo@4.3.0, stickemup@1.1.0, stonebakeoven@1.1.1, storageoptions@1.0.1, useplanksinpitkiln@1.1.1, creative@1.18.15, survival@1.18.15, wildfarmingrevival@1.1.6, tradercamps@1.0.6, em@2.4.1, simplewinddirection@1.0.2, treetapping@1.0.0, xinvtweaks@1.5.7, bricklayers@2.4.0, coloredjugs@1.0.0 System.Exception: Something went wrong in the startup process, no item shapes have been loaded at all. Please try disabling all mods apart from Essentials, Survival, Creative. If that solves the issue, check which mod is causing this. If that does not solve the issue, please report. at Vintagestory.Client.NoObf.ShapeTesselator.TesselateShape(String type, AssetLocation name, CompositeShape compositeShape, MeshData& modeldata, ITexPositionSource texSource, Int32 generalGlowLevel, Byte climateColorMapIndex, Byte seasonColorMapIndex, Nullable`1 quantityElements, String[] selectiveElements) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 115 at Vintagestory.Client.NoObf.ShapeTesselator.TesselateItem(Item item, CompositeShape forShape, MeshData& modeldata) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselator.cs:line 681 at Vintagestory.Client.NoObf.ShapeTesselatorManager.TesselateItems(IList`1 itemtypes, Int32 offset, Int32 maxCount) in VintagestoryLib\Client\Render\Tesselation\ShapeTesselatorManager.cs:line 859 at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step7(Int32 index, Int32 frameCount) in VintagestoryLib\Client\Systems\Startup.cs:line 777 at Vintagestory.Client.NoObf.ClientSystemStartup.b__42_1() in VintagestoryLib\Client\Systems\Startup.cs:line 772 at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 757 at Vintagestory.Client.GuiScreenConnectingToServer.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenConnectingToServer.cs:line 322 at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 668 at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 643 at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 77 at OpenTK.Windowing.Desktop.GameWindow.Run() at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 313 at Vintagestory.Client.ClientProgram.<>c__DisplayClass9_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 129 at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
MorgansPeak commented 10 months ago

Edited because I didn't experience a crash with 1.5.1, but the grating and flue blocks were doing the white block with a red ? thing.

zach2039 commented 5 months ago

Looks like beehivekiln mod isn't loaded in above logs. Is the mod installed properly? Was is installed with the one-click install feature of the mod db website?