Open MorgansPeak opened 10 months ago
Edited because I didn't experience a crash with 1.5.1, but the grating and flue blocks were doing the white block with a red ? thing.
Looks like beehivekiln mod isn't loaded in above logs. Is the mod installed properly? Was is installed with the one-click install feature of the mod db website?
**Copying the error log to clipboard gave this;**
Running on 64 bit Windows with 16342 MB RAM Game Version: v1.18.15 (Stable) 12/16/2023 8:14:06 PM: Critical error occurred Loaded Mods: acorns@0.5.3, aculinaryartillery@1.0.15, bedrespawner@1.0.0, cellardoor@1.4.0, chiseltools@1.10.0, claycasting@1.1.1, decor@1.0.7, caninae@1.0.4, capreolinae@1.0.5, geodesandgemstones@1.1.0, hideandfabric@1.3.0, millwright@1.1.1, moremolds@1.4.2, nailsmold@1.0.1, nocharcoallost@1.0.0, OresAPlenty@3.1.0, pieontheshelf@1.0.0, potontheshelf@1.0.0, primitivesurvival@3.3.0, ragnamans-seeds-from-crops-recipes@1.0.0, bone2lime@1.0.2, game@1.18.15, alchemy@1.6.21, alloycalculator@1.0.0, ancienttools@1.5.11, betterfirepit@1.1.2, canjewelry@0.1.19, coinage@1.9.0, composter@1.1.0, electricity@0.0.10, expandedfoods@1.6.8, fromgoldencombs@1.4.25, hudclock@3.3.0, sailboat@1.2.4, medievalexpansion@3.11.1, morepiles@1.4.3, prospectorinfo@4.3.0, stickemup@1.1.0, stonebakeoven@1.1.1, storageoptions@1.0.1, useplanksinpitkiln@1.1.1, creative@1.18.15, survival@1.18.15, wildfarmingrevival@1.1.6, tradercamps@1.0.6, em@2.4.1, simplewinddirection@1.0.2, treetapping@1.0.0, xinvtweaks@1.5.7, bricklayers@2.4.0, coloredjugs@1.0.0 System.Exception: Don't know how to instantiate block of class 'BlockFirebrickKilnFlue' did you forget to register a mapping? at Vintagestory.Common.ClassRegistry.CreateBlock(String blockClass) in VintagestoryLib\Common\ClassRegistry.cs:line 129 at Vintagestory.Common.BlockTypeNet.ReadBlockTypePacket(Packet_BlockType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\BlockTypeNet.cs:line 399 at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateBlocks(Block[] blocks, Int32 start, Int32 maxCount) in VintagestoryLib\Client\Systems\Startup.cs:line 546 at Vintagestory.Client.NoObf.ClientSystemStartup.LoadBlockTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 363 at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 338 at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.**Client-main.txt included this;**
16.12.2023 20:14:06 [Fatal] Game Version: v1.18.15 (Stable) 12/16/2023 8:14:06 PM: Critical error occurred Loaded Mods: acorns@0.5.3, aculinaryartillery@1.0.15, bedrespawner@1.0.0, cellardoor@1.4.0, chiseltools@1.10.0, claycasting@1.1.1, decor@1.0.7, caninae@1.0.4, capreolinae@1.0.5, geodesandgemstones@1.1.0, hideandfabric@1.3.0, millwright@1.1.1, moremolds@1.4.2, nailsmold@1.0.1, nocharcoallost@1.0.0, OresAPlenty@3.1.0, pieontheshelf@1.0.0, potontheshelf@1.0.0, primitivesurvival@3.3.0, ragnamans-seeds-from-crops-recipes@1.0.0, bone2lime@1.0.2, game@1.18.15, alchemy@1.6.21, alloycalculator@1.0.0, ancienttools@1.5.11, betterfirepit@1.1.2, canjewelry@0.1.19, coinage@1.9.0, composter@1.1.0, electricity@0.0.10, expandedfoods@1.6.8, fromgoldencombs@1.4.25, hudclock@3.3.0, sailboat@1.2.4, medievalexpansion@3.11.1, morepiles@1.4.3, prospectorinfo@4.3.0, stickemup@1.1.0, stonebakeoven@1.1.1, storageoptions@1.0.1, useplanksinpitkiln@1.1.1, creative@1.18.15, survival@1.18.15, wildfarmingrevival@1.1.6, tradercamps@1.0.6, em@2.4.1, simplewinddirection@1.0.2, treetapping@1.0.0, xinvtweaks@1.5.7, bricklayers@2.4.0, coloredjugs@1.0.0 System.Exception: Don't know how to instantiate block of class 'BlockFirebrickKilnFlue' did you forget to register a mapping? at Vintagestory.Common.ClassRegistry.CreateBlock(String blockClass) in VintagestoryLib\Common\ClassRegistry.cs:line 129 at Vintagestory.Common.BlockTypeNet.ReadBlockTypePacket(Packet_BlockType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\BlockTypeNet.cs:line 399 at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateBlocks(Block[] blocks, Int32 start, Int32 maxCount) in VintagestoryLib\Client\Systems\Startup.cs:line 546 at Vintagestory.Client.NoObf.ClientSystemStartup.LoadBlockTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 363 at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 338 at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.**Client-crash.txt included;**
Game Version: v1.18.15 (Stable) 12/16/2023 8:14:06 PM: Critical error occurred Loaded Mods: acorns@0.5.3, aculinaryartillery@1.0.15, bedrespawner@1.0.0, cellardoor@1.4.0, chiseltools@1.10.0, claycasting@1.1.1, decor@1.0.7, caninae@1.0.4, capreolinae@1.0.5, geodesandgemstones@1.1.0, hideandfabric@1.3.0, millwright@1.1.1, moremolds@1.4.2, nailsmold@1.0.1, nocharcoallost@1.0.0, OresAPlenty@3.1.0, pieontheshelf@1.0.0, potontheshelf@1.0.0, primitivesurvival@3.3.0, ragnamans-seeds-from-crops-recipes@1.0.0, bone2lime@1.0.2, game@1.18.15, alchemy@1.6.21, alloycalculator@1.0.0, ancienttools@1.5.11, betterfirepit@1.1.2, canjewelry@0.1.19, coinage@1.9.0, composter@1.1.0, electricity@0.0.10, expandedfoods@1.6.8, fromgoldencombs@1.4.25, hudclock@3.3.0, sailboat@1.2.4, medievalexpansion@3.11.1, morepiles@1.4.3, prospectorinfo@4.3.0, stickemup@1.1.0, stonebakeoven@1.1.1, storageoptions@1.0.1, useplanksinpitkiln@1.1.1, creative@1.18.15, survival@1.18.15, wildfarmingrevival@1.1.6, tradercamps@1.0.6, em@2.4.1, simplewinddirection@1.0.2, treetapping@1.0.0, xinvtweaks@1.5.7, bricklayers@2.4.0, coloredjugs@1.0.0 System.Exception: Don't know how to instantiate block of class 'BlockFirebrickKilnFlue' did you forget to register a mapping? at Vintagestory.Common.ClassRegistry.CreateBlock(String blockClass) in VintagestoryLib\Common\ClassRegistry.cs:line 129 at Vintagestory.Common.BlockTypeNet.ReadBlockTypePacket(Packet_BlockType packet, IWorldAccessor world, ClassRegistry registry) in VintagestoryLib\Common\Network\BlockTypeNet.cs:line 399 at Vintagestory.Client.NoObf.ClientSystemStartup.PopulateBlocks(Block[] blocks, Int32 start, Int32 maxCount) in VintagestoryLib\Client\Systems\Startup.cs:line 546 at Vintagestory.Client.NoObf.ClientSystemStartup.LoadBlockTypes() in VintagestoryLib\Client\Systems\Startup.cs:line 363 at Vintagestory.Client.NoObf.ClientSystemStartup.HandleServerAssets_Step1() in VintagestoryLib\Client\Systems\Startup.cs:line 338 at Vintagestory.API.Common.TyronThreadPool.<>c__DisplayClass12_0.