zacharycarter / zengine

2D | 3D Game development library
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Add `debugDraw()` proc for Entity3D #47

Closed define-private-public closed 6 years ago

define-private-public commented 6 years ago

This helps visual parts of an Entity3D, and where it's pointing.

Added an example (08) to display what's going on.

Closes #41

define-private-public commented 6 years ago

Can I bump this up? It's not blocking me from working on anything per se, but I'd like to get it in before I start on other things.