Closed sergiomeneses closed 1 year ago
Alkahest has its own binary format designed to support lazy parsing and zero-overhead serialization.
You need to parse existing format, so it is not entirely possible/easy to do with Alkahest.
Imo your best bet is 'nom' crate that is designed specifically to construct parsers of any existing format.
Thanks, btw great work, congratulations.
Hi, i'm tryng to use this library for deserialize the response of a quake 3 engine game server, right now i send the UDP query to the server and get the bytes response which i can convert with
Sring::from_utf8_lossy
to get a string and iterate over it to get players, server variables and server info (usingsplit
, 'collect', etc..).I want to this lib instance but i can't the guideness on how to proced, can your give me an advise about this, thanks