Closed johnsonm closed 3 years ago
This is good commentary; the real-time slider only differentiates between "Evaluate as you drag" and "Evaluate when you let go".
I'll look into making it switch between "Evaluate only when you hit the evaluate button" and "Evaluate when you let go".
Could you maybe also look into "realTime===false" meaning "typing doesn't count until you hit enter or lose focus" at the same time?
Changed in https://github.com/zalo/CascadeStudio/commit/42620ebc56311c697f84747957a6630bd4e3bc8c
realTime
now means that slider changes will only apply after you've finished dragging the slider.
By default, Sliders will now not cause a rebuild (via dragging or typing). Unfortunately, they will still attempt to enforce their range while typing, which is fairly annoying (and often requires highlighting the text to replace it). This is a deeper issue within ControlKit, and harder to fix, unfortunately :-(
Thank you so much for the changes! It is so much easier now!
It's hard to use the sliders.
realTime
to false doesn't prevent them from firing, making the "evaluate" button uselesscallback
function not present in the signature.Am I missing something?