Closed Uday-kiran9147 closed 7 months ago
Hello Uday-kiran9147,
Thank you for your Grant application! Our team will review and add comments in your issue! In the meantime:
Uday-kiran9147 We'll get back to you soon about this! Thanks for your patience!
Hello @Uday-kiran9147,
We took some time to decide as you did a great job explaining your proposal. It's definitely a good idea and a good project to showcase fhevm but it is not really fitting the grant program goal, as we want to showcase new usages of encrypted blockchain and this one is too close to our previous bounty program topic (creating an on chain game).
I am gonna close this grant proposal but if you are motivated it's definitely a good idea to build this project.
Proposal for Web3 Game Inspired by Splinterlands and Clash Royale with Enhanced Privacy Using FHEVM
Bounty Details:
Fhevm
Introduction:
The world is increasingly focusing on Web3 games. However, one of the main challenges facing Web3 games is ensuring privacy between players while maintaining the integrity of the gaming experience.
Revenue of Splinterlands is $30 million per month
Revenue of Clash Royale is $4 billion
Game Description:
Components:
Gameplay:
Game Flow
In this game, users will be given 16 NFT Troops. Before starting a match, the user has to choose a deck of 8 troops according to their strategy. Similar to traditional Clash Royale, the user will be given a random selection of 4 troops from their deck at the beginning of the match.
During the match, players take turns placing one troop at a time according to the game rules. If the attack of troops dominates, the opponent's health will be decreased. If a player runs out of MANA, they must play defense to increase their Mana. If a player reduces the opponent's health to zero, they will be declared the winner.
Game Rules
Additional Part of the Game
An additional feature we can introduce is special troops that players can obtain by completing specific tasks. For example, players may unlock special troops by following Zama on LinkedIn or engaging in other social media activities. These special troops will have enhanced powers compared to the original troops, adding an element of uniqueness and reward to the game.
Difficulties of Project:
Deliverables:
The deliverables will be an MVP (minimum viable product) consisting of:
Timeline:
Since this project is a major one, it is estimated to take around 45-70 days.
Conclusion:
Our proposal outlines a Web3 game inspired by Clash Royale and Splinterlands, incorporating FHEVM technology to address privacy concerns and enhance security. By leveraging decentralized technologies such as blockchain and cryptographic protocols, we aim to create a game that offers a secure, transparent, and engaging gaming experience for players worldwide. We believe that our project has the potential to set a new standard for privacy-preserving Web3 games while capturing the imagination of gamers everywhere.
Thank you for considering our grant proposal.
Warm regards,
Uday-Kiran9147