Open JackReagan opened 1 month ago
Can you going to more detail with what's going on with the script when people crash? Myself and other users haven't experienced this issue.
There is nothing more than "hitch warning: timer interval of X milliseconds" in the console. Then, players start to lose connection to the server and get disconnected. They might crash, but no real crash log can be found, so... I know that my friend's localhost has the same hitch warning in the console as what I get on the server, but mine doesn't. Maybe it's related to what the server can handle. Idk
Might be related to the server. I haven't had that issue with Republic-Core, and I'm sure Bozza hasn't even though his is more edited on his server
I've tried many things to fix this issue, but none have worked. When republic-core is running on my server, I get messages like this on my console: server thread hitch warning: timer interval of 182 milliseconds. As a result, 75% of my players either get disconnected or their games freeze after 2 or 4 of these messages. These issues only occur when the core is started, and while recording the game, I can see some portions of the code running at 185ms. I have no idea how to resolve this. From what I can tell, it's coming from the main client. Let me know if you have the same problem or if you have a solution for this.