The inclusion of the convert_to_lowercase script is nice, but fails in Cygwin with "cannot move 'ART' to a subdirectory of itself". It makes more sense to me to have the compiled game use the upper case naming from the CD image. Linux can handle it, so why add this hoop to jump through?
The inclusion of the convert_to_lowercase script is nice, but fails in Cygwin with "cannot move 'ART' to a subdirectory of itself". It makes more sense to me to have the compiled game use the upper case naming from the CD image. Linux can handle it, so why add this hoop to jump through?