Open pepedressingroom opened 8 months ago
i dont know why a new node class is needed. is it only needed for the 2 rares that dont have a daily quest? is there another way to track it or can you skin them multiple times?
why isnt the SkinningRare not inheriting the Rare node Class.
maybe just remove the SkinningRare Class and add a note to the Reward ?
I agree with you. I will rework on this PR.
Hi developers, I add skinning dailies in this optional request. Please help review and give me some advice, and do you think it necessary to add
Skin()
reward?I sort the skinable rares into 3 tiers by blue leather/scale rewards amount.
Considering all the factors, Grand Hunt, Fishing Hole, and Primal Strom rares are not added.
For those daily rares, I just add
ns.reward.Skin()
alongside the loot tablerewards = {}
. But, not all rares are daily.So, I have to add a
ns.node.SkinableRare()
as a twin node for one rare.Is there any better solution for these non daily rares?
Regards.