Closed allewun closed 9 years ago
The previous issue is now fixed. I've also separated font size changes depending on cursor focus. This lets you modify console and editor font sizes independently.
Thanks for the PR, I merged it, however I modified it a bit: to keep it simple, I think it's better to modify both console & editor fonts at once. Plus some minor code changes. Nevertheless, thank you for your contribution!
I agree that simplicity is nice, but there's a benefit to having separate size controls.
A recent example (actually, this was why I decided to implement this feature):
po [[UIWindow keyWindow] recursiveDescription]
in the console results in very long but structured output. There's benefit to being able to shrink the font size so that you can see the entire view hierarchy, but still keeping your editor size.Would you consider keeping that feature? I'm currently just using my fork.
Great work on this plugin btw! Can't believe Apple chose not to include such a basic feature.
hey @allewun, first of all, thank you for the contribution once again, great work! as for the merging this change back into the main trunk: I'm currently swamped with work, I hope I get a window some time soon to think of this feature.
Thanks a lot once again! You rock!
No worries @zats! I completely understand
This works, but there seems to be a small bug in Xcode. When adjusting sizes, if you switch directions (from ⌘- to ⌘+ or vice versa), the first size change is not correct. Checking the console font size in preference panel shows that it's correct, but Xcode renders it incorrectly. Any ideas?