Open akashdexati opened 5 years ago
Acording to the paper, the algorithm was made in Matlab/C++ implementation Check the Source Code attached to it, here is a link: https://www.ece.ucsb.edu/~psen/melding
I could port it to Python, Rust or C++ or JS.
@GildedHonour sounds good ;) that might be fun
@zavolokas не подкалывай еще ты ради бога. fun.... то же мне, чё-нить как скажешь.
но, забабахать - забабахаю. наверное.
@GildedHonour 🤣 жжешь
May be its nearly impossible to convert it to another language. Also i got nothing near to it implemented with c/c++ or swift or objective c.
@siam009 I don't see any restrictions for porting it to other languages tbh 🤷♂️
Acording to the paper, the algorithm was made in Matlab/C++ implementation Check the Source Code attached to it, here is a link: https://www.ece.ucsb.edu/~psen/melding
This is not the paper that was used though, however it is a continuation. The paper used could be found here https://gfx.cs.princeton.edu/pubs/Barnes_2009_PAR/
I'm trying to port to swift at the moment. I've read the paper and I feel like it was quite light on the detail for how inpainting is supposed to work. They mentioned Wexler and I looked at his paper but it was mostly talking about inpainting in video and only had a couple of examples for inpainting an image. Anyway, I'll continue working on it but would appreciate any help you can give.
Hi @zavolokas I am able to test the project and results are really good.
Is there a Java or C/C++ or Python version of the project available
Thanks Akash