Closed 00alia00 closed 8 months ago
Will try to take a look this week. Likely I have the same GPU :)
any update?
I can confirm the same issue, 3080Ti also.
AdapterInfo { name: "NVIDIA GeForce RTX 3080 Ti", vendor: 4318, device: 8712, device_type: DiscreteGpu, driver: "NVIDIA", driver_info: "516.94", backend: Vulkan }
SystemInfo { os: "Windows 11 Pro", kernel: "22000", cpu: "AMD Ryzen 9 5900X 12-Core Processor", core_count: "12", memory: "63.9 GiB" }
If I roll back PR#28, it begins to work again.
Not sure if that's helpful, but it also doesn't work on 2070S
AdapterInfo { name: "NVIDIA GeForce RTX 2070 SUPER", vendor: 4318, device: 7812, device_type: DiscreteGpu, driver: "NVIDIA", driver_info: "545.84", backend: Vulkan } SystemInfo { os: "Windows 11 Pro", kernel: "22621", cpu: "AMD Ryzen 7 2700X Eight-Core Processor", core_count: "8", memory: "32.0 GiB" }
Should be fixed on main. Compositing pass which blends multiple layers was broken when we accidentally changed clear color to black instead of transparent in krypta example.
Closing now. @aMySour, @0xD21F, @awski, @00alia00 Lmk if you still see problems.
Looks like PR#28 causes rendering to break on my laptop