Open xentripetal opened 10 months ago
It would be amazing if there was a way to use normal maps for sprites and atlas sprites
So I have a strong use case for this.
I have a lot of "spheres" in my game and I want the light bouncing off of them to look like a ball not like a hard cutoff.
Any way to do this right now?
It would be amazing if there was a way to use normal maps for sprites and atlas sprites