Open xentripetal opened 1 year ago
So I have a strong use case for this.
I have a lot of "spheres" in my game and I want the light bouncing off of them to look like a ball not like a hard cutoff.
Any way to do this right now?
it whould be weird if this wasn't implemented. I might have a look at it if the stars alighn. it shouldn't be that hard to do.
It would be amazing if there was a way to use normal maps for sprites and atlas sprites