When the terrain is being rendered to the screen, the land tiles connected to the ocean should be smoothed to give the perspective of rounded shores. This could be extended to other terrains with the player configuration option to disable in order to save compute time.
When the terrain is being rendered to the screen, the land tiles connected to the ocean should be smoothed to give the perspective of rounded shores. This could be extended to other terrains with the player configuration option to disable in order to save compute time.