zbostock56 / Empire-of-Waves

Explore the world as a pirate, trading with merchants, and fending off enemies!
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Trade Ships Carry Items #126

Open zbostock56 opened 10 months ago

zbostock56 commented 10 months ago

To add another layer of trading complexity, trade ships will carry items from the player's home storage to the merchant. In addition to this, the trading system would need additional work in order to accommodate the ability to establish a trade route with a specific item. If the trade ship was launched from the home base and was plundered, the merchant relationship would decrease as usual but the player would also loose the item(s) that were on the trade ship to be traded to the merchant. This gives the player more incentive to stay along with the trade ships or hire mercenaries to protect their goods.

As a part of this enhancement, there would need to another trade ship menu that would need to be added such that the player could choose when trade ships leave the home base. If the player chooses, they could send off trade ships automatically. As a part of this, the player would need to have the goods available to trade in order to send of the trade ship.

A final part of this feature would be adding in a timer to which the trade routes would be cancelled if the player had not sent a trade ship for a while. If this happens, the normal effects would occur just like cancelling a trade route in person.